SolBadguy wrote:
the title seems a little vague so allow me to clear it up: what i am sugesting is that there be unique carry1 only charms that give attack skills. I.E. sacrifice, zeal, jab, fend,impale, double swing(dual claw sins), vengeance, leap attack, and whirlwind. as i said unique and carry1 only, and for good measure make them grand charms. Also make them the normal lvl requirements the skills normally have.
this idea came about because i've been thinking on melee necs and the like, and how if you did make one they arent all that playable till higher lvls, so thats kind of a drag.
some may not agree some may, either way what do you think?
I made a suggestion similar to this long long time ago xD but was kind of different.
More like, an extra ubber boss that drops a "useless item" (or 1% chance to drop it from LoS necro) that is only needed for a cube recipe (like cow parts) and used on the following recipe:
"X-part" + 1 of each rune in game + 1of each ubber gem + the 3 cowking gifts + the 3 sammy gifts + all the hearts + all the soulshards
And what u get is a kind or prizm to put in a socket item with the following mods:
+3 all skills
+30 all stats
+1 RANDOM aura(when equiped)/curse(oskill)
+30 all resistances
+ shiny glow from old bnet IK-set
and what happens here?.. if u see a motherfucker shining, ull know that biatch is one of da best gamerz evar!!