Delta wrote:
...how to make it spawn a same item uniq when you put a magical item and a hpot inside...
input 1 =
anyinput 2 =
hpotoutput =
"usetype,uni"lvl =
100That recipe will convert the input item into it's unique counterpart. If there is no unique for that item type, then you'll get a triple-durability rare instead. Since you're making the formula for convenience, you may as well remove input 2, so that if you were looking for a particular ring, amulet, or Facet, then you can just keep pressing the transmute button until it pops up.
Alternatively, consider this formula as well (Note no quotes for output and multiple (up to 3) outputs):
input 1 =
hpotoutput =
<UniqueItems.txt index column entry>lvl =
100output b =
<SetItems.txt index column entry>b lvl =
100EG1: output =
The GnasherEG2: output =
BonesobEG3: output =
Hsarus' Iron FistDelta wrote:
Also what is HorCubeEX.txt?
I read about it somewhere (probably PhrozenKeep), but remember only that it wasn't important. It was probably relevant for an earlier patch such v1.09.