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 Post subject: Decrep Description
PostPosted: Tue Nov 01, 2011 3:59 pm 
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 Post subject: Re: Decrep Description
PostPosted: Tue Nov 01, 2011 4:11 pm 
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Running -direct -txt by any chance? Also what version mpq are you running? At a glance seems something went screwball with the string tables (since I surely have never seen something ridiculous like that on my side outside of mispacking problems).

--Double Post--
Looking more closely the top few lines are using an out of date description. It appears your d2 is using old string tables.


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 Post subject: Re: Decrep Description
PostPosted: Thu Nov 03, 2011 7:01 am 

Joined: Tue Aug 30, 2011 1:05 am
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I have the same issue with some other skill descriptions, and still have the character screen with empty boxes. Any way to solve it without reinstalling ?
About the -direct -txt, if im using D2SE how to add those comands?


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 Post subject: Re: Decrep Description
PostPosted: Thu Nov 03, 2011 12:25 pm 
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Actually if you are running D2SE in high res mode you don't have to do a major reinstall Noga. Just download the high res language mpq file here. http://files.arimyth.com/HU/2HR.mpq

In the Language_2HR folder just replace the 2HR.mpq with the download and it should properly reupdate the high res mode with the proper txt files/string tables internally without having to dig into unusual spots to invoke -direct -txt. It requires knowing how to modify the D2SE configuration file for a mod in order to invoke -direct -txt.


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 Post subject: Re: Decrep Description
PostPosted: Thu Nov 03, 2011 12:28 pm 
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"force -direct" and "force -txt" are not set to 1 in the .ini?

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 Post subject: Re: Decrep Description
PostPosted: Thu Nov 03, 2011 12:33 pm 
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Not by default for the main downloads. Although there's a few out there that have probably changed this themselves.


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 Post subject: Re: Decrep Description
PostPosted: Fri Nov 04, 2011 8:07 am 

Joined: Tue Aug 30, 2011 1:05 am
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I've replaced that 2HR language file and still, having the same issue. I made sure I have 2HR selected on D2SEwhen launching the game. Anyways, I'll keep playing without the text inside the boxes :P just looks a lil wierd.


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 Post subject: Re: Decrep Description
PostPosted: Fri Nov 04, 2011 3:33 pm 
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download THIS and extract to your D2SE folder (wont work without d2se as it contains an additional .mpq)

this assumes the main patch is a highres enaled patch (you can download the non d2se lite package and just move the mpq over to your Hu D2SE folder).

Contains clientside edits too packed into the additional .mpq

Uncheck the -direct -txt boxes before you start the mod

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 Post subject: Re: Decrep Description
PostPosted: Sat Nov 05, 2011 2:19 am 

Joined: Tue Aug 30, 2011 1:05 am
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I don't really know where the hell I messed up, because I'm sure it's all my fault. But after downloading that and extracting it where you said, still having same issue. I've noticed thou, that the file D2SE_Setup wasn't inside the D2SE folder, it was on the diablo folder. There's another file named the same under the MODS folder and then inside the HU mod folder. I have replaced all of them and still nothing changed. Any idea on where I had messed up? i never had that issue when playing the beta, this issue shown up right after the reset with the final version install.
It's not a real problem to me to have the text boxes empty, but it would be cool to have them with text :P


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 Post subject: Re: Decrep Description
PostPosted: Sat Nov 05, 2011 2:59 am 
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they weren't in a folder, just the 2 files need moved into your Hu folder inside the MODS folder

It should contain:
1* D2SE_Setup.ini
1* Rages_Edits.mpq

It should then load the additional .mpq with the strings etc that I use
Edit: just checked the description on decrep and its reading "An Evil Force-20 Percent"
I wasn't aware decrep was changed. Though the strings were extracted from one of the new HU patches. I'll check it and adjust it and upload another one later.

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 Post subject: Re: Decrep Description
PostPosted: Sat Nov 05, 2011 3:12 am 

Joined: Tue Aug 30, 2011 1:05 am
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Maybe I explained myself bad, when I say DS2Setup file was in a folder I'm always talking on where were those files in my comp. so I could replace them with yours.

Anyways i extrated your files on many places (to make sure they get into the right place xD) but still can only chose between 2HR and MOD on D2SE launcher.


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 Post subject: Re: Decrep Description
PostPosted: Sat Nov 05, 2011 3:19 am 
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http://dl.dropbox.com/u/15324396/HU%20S ... %20Fix.rar

ok try that.
Fixed description on decrep and added the self synergy to the desc (1%slow and pierce per 2 hard points)
added hard point synergy info to HoW and SoB


First delete your language folder and existing d2se_setup.ini (any additional ones you have even if they are renamed too) and the batch files can be deleted too.

Just extract the 2 files into your HU folder and run as normal.

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 Post subject: Re: Decrep Description
PostPosted: Sat Nov 05, 2011 3:52 am 

Joined: Tue Aug 30, 2011 1:05 am
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Ok deleted evrything but the batch files (since idk wich are this files), and extracted those files. Graphic totally screwed :P so I had to restore the language folder, with the 2HR.mpq it had inside. After restoring it everything was working as before, BUT the cursor is now orange instead of grey.


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 Post subject: Re: Decrep Description
PostPosted: Sat Nov 05, 2011 5:52 am 
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http://files.arimyth.com/HU/HU1.3b_HighRes_r3_Lite.exe

download that and extract it to a random new folder, then copy the patch_d2.mpq from there into your current HU mod folder.

(gonna zip up a working d2se mod folder as the current linked one is riddled with issues)

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 Post subject: Re: Decrep Description
PostPosted: Sat Nov 05, 2011 6:38 am 

Joined: Tue Aug 30, 2011 1:05 am
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Thank you PureRage, this finally solved the problem. btw, why so big deference on file weight? the old one was 300+mb this one is below 100mb.

PD: The cursor is still orange why this happening?


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 Post subject: Re: Decrep Description
PostPosted: Sat Nov 05, 2011 6:50 am 
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sorry the cursor is orange because thats the one that was in my data folder when i packed the additional .mpq. I'll dig out the originals for you if you want later.

The dl is smaller because I use the lite package (no music). If you want music, then you need to download THIS package and copy the patch from that one into your HU folder.

I put my full folder here if anyone ese needs it so they dont have to build it themselves from lots of links

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Last edited by PureRage-DoD on Sat Nov 05, 2011 7:05 am, edited 2 times in total.

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 Post subject: Re: Decrep Description
PostPosted: Sat Nov 05, 2011 6:55 am 

Joined: Tue Aug 30, 2011 1:05 am
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Nice, thank a lot again. And about the cursor, i prefer it that bronze/orange colour. When it's silver I lose sight of it. :P

edit: even thou you uploaded the lite version I still have music.


Last edited by n0ga on Sat Nov 05, 2011 6:57 am, edited 1 time in total.

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 Post subject: Re: Decrep Description
PostPosted: Sat Nov 05, 2011 6:57 am 
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You don't want the old cursor back? Coolio.

Thank Ki4m for the cursor, i find it easier to find on the screen too. :)

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 Post subject: Re: Decrep Description
PostPosted: Sat Nov 05, 2011 7:00 am 

Joined: Tue Aug 30, 2011 1:05 am
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much better that colour! I feel retard looking for the silver one around the screen... :D


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 Post subject: Re: Decrep Description
PostPosted: Thu Nov 10, 2011 5:29 pm 
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Location: Vancouver, BC
Maybe Blue went rogue :lol:


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