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Melee characters, when do you get rid of deaths combo? https://forum.arimyth.com/viewtopic.php?f=10&t=494 |
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Author: | tbdcmike [ Sun Nov 15, 2009 6:30 pm ] |
Post subject: | Melee characters, when do you get rid of deaths combo? |
So I've got a fury druid up to 50, mid Act 5 normal single player. I've found a few upgrades to the gloves, but I'm trying to figure out what to switch the belt out with.. I'll be losing 15 to all resists and 10% LL if I take it off... Maybe a blood crafted belt? |
Author: | Kannli [ Sun Nov 15, 2009 7:09 pm ] |
Post subject: | Re: Melee characters, when do you get rid of deaths combo? |
string of ears and a bloodcraft or venomgrip |
Author: | blue_myriddn [ Sun Nov 15, 2009 9:48 pm ] |
Post subject: | Re: Melee characters, when do you get rid of deaths combo? |
Orphans belt/gloves is also a winner at that level too. The +100 life goes a long way when boosted by druid buffs. |
Author: | nedder [ Mon Nov 16, 2009 12:45 am ] |
Post subject: | Re: Melee characters, when do you get rid of deaths combo? |
I switch when other CBF items become available- 50 - waterwalks 58 - ravenfrost |
Author: | hex [ Mon Nov 16, 2009 4:50 pm ] |
Post subject: | Re: Melee characters, when do you get rid of deaths combo? |
nedder wrote: I switch when other CBF items become available- 50 - waterwalks 58 - ravenfrost This The added benefits from the combo only sweeten the deal. Mid 50's to low 60's is a average time to get out of it tho. Altho...i remember hanging on to it till a2 nm-ish once, since nothing better cropped up |
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