muleofal wrote:
Considering that Baphomet/Leoric is/was never required for progression, it doesn't kill the curve. He's an optional boss. Leoric was no different and was definitely tougher than griswold/most of the other bosses in act1 in prior patches. I don't see the change there, it's just a different boss skin.
Is there a reason you're so hostile to everyone who disagrees with your view? It sounds like you're just not up for the challenge, things didn't go your way and you just decided to bitch like a little baby.
So, does that not defeat the purpose? Why even change those bosses if, as you've noted, they're not even necessary?
This just looks clunky, quickly thrown together, unoriginal and unpolished. It killed the curve for me because I moved a few inches north of the portal and the boss was there, and it killed me. If that'd happened a few years ago when I first started playing, I'd have given him 2-3 attempts then thrown the mod away. This is shit.