Login | Register
|
It is currently Mon May 13, 2024 1:19 am
|
View unanswered posts | View active topics
|
Page 1 of 1
|
[ 7 posts ] |
|
Author |
Message |
drrod
|
Post subject: TCP/IP on dew's patch Posted: Tue May 01, 2012 2:31 pm |
|
Joined: Tue Sep 01, 2009 9:19 pm Posts: 622 Location: Reno NV
|
My brother and I are running through the game if anyone is interested in joining. Currently in A1 normal, with a maul druid and mental sin. We'll be playing kind of sporadically I imagine, mostly in the afternoons&evenings pacific time.
|
|
Top |
|
|
drrod
|
Post subject: Re: TCP/IP on dew's patch Posted: Tue May 01, 2012 4:26 pm |
|
Joined: Tue Sep 01, 2009 9:19 pm Posts: 622 Location: Reno NV
|
Ah fuck it, just decided to duo it.
|
|
Top |
|
|
FuryCury
|
Post subject: Re: TCP/IP on dew's patch Posted: Tue May 01, 2012 8:27 pm |
|
Joined: Mon Aug 31, 2009 9:26 am Posts: 490 Location: Richmond Va
|
Whats the IP homo.
_________________ I was never more at home than I was in battle. - Solomon Kane
|
|
Top |
|
|
drrod
|
Post subject: Re: TCP/IP on dew's patch Posted: Tue May 01, 2012 8:49 pm |
|
Joined: Tue Sep 01, 2009 9:19 pm Posts: 622 Location: Reno NV
|
|
Top |
|
|
Lee
|
Post subject: Re: TCP/IP on dew's patch Posted: Tue May 01, 2012 10:59 pm |
|
Joined: Thu Nov 25, 2010 4:55 pm Posts: 895
|
Shiet! I have nigger finals or I'd play ;(
_________________ "Character is like a tree and reputation like a shadow. The shadow is what we think of it; the tree is the real thing."
|
|
Top |
|
|
dew
|
Post subject: Re: TCP/IP on dew's patch Posted: Wed May 02, 2012 1:48 pm |
|
Joined: Wed Dec 22, 2010 5:16 pm Posts: 572 Location: Lost, In Between Nothingness
|
Tunngle is a great way to play tcp/ip b/c people can see when you are on and join freely. It works like hamachi but doesn't have compatability issues or a 15 person limit and its a free service. And people don't need to use real ips to play. In my use of it I have had no stability issues
Really interested to here boss feed back for all difficulties. Sub bosses should be a bit easier than act bosses but if I need to raise or lower pdr values I can do it by difficulty.
Something I would also like is your opinion of mentalsins becoming a 60pt built. I know at the start of this ladder mine was op in norm a3+ untill a3 nightmare then it slowed down quite a bit untill I could make the lvl 80 runeword.
_________________ Practice safe trolling and be wary of spambots they have squaids.
|
|
Top |
|
|
drrod
|
Post subject: Re: TCP/IP on dew's patch Posted: Sun May 06, 2012 3:08 am |
|
Joined: Tue Sep 01, 2009 9:19 pm Posts: 622 Location: Reno NV
|
Mental sins should probably be a 60 point build, if only to curb their awesome early game damage. The damage isn't exactly OP, they just have such an easy time getting early/mid game pierce compared to other casters.
We're only up to A5 normal, but our duo is having a pretty easy time. Maul is doing well enough, tanking the act bosses relatively easy. The damage is definitely nice but it's been a bit hard to tell as the mental sin has been doing the bulk of the DPS. This is my first time playing maul and I gotta say it's one of the best I've had the pleasure of using in a long while. The DS from werebear&maul is nothing short of awesome in an untwinked run, allowing me much more weapon options. I only see maul getting better and better once we get out of normal. I'd say it overshadows fury quite a bit at the moment, but time will tell how it does over all difficulties.
I don't see us slowing down much, and I expect about the same through NM. Hell will probably slow us down, and not even sure we'll make it that far before the live beta. Really enjoying playing a melee again though, and I can't wait to see how it does in hell.
|
|
Top |
|
|
|
Page 1 of 1
|
[ 7 posts ] |
|
Who is online |
Users browsing this forum: No registered users and 0 guests |
|
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot post attachments in this forum
|