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 Post subject: Overal change idea
PostPosted: Sun Dec 25, 2011 8:37 am 

Joined: Sat Oct 16, 2010 12:18 pm
Posts: 187
Sup guys :D
Getting to the matter. I come back to playing not a long time ago. And found out one missing thing in HU, and it isnt balance or cookie cutter char. There is one basic thing that has beed removed. It is /players X command. Now to clear tundra solo i have to load 8 diablo and 8 chars in hell to do that. It would be easier for everyone if this command would be brought back. What do u think about that. Can it be done server side only??


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 Post subject: Re: Overal change idea
PostPosted: Mon Dec 26, 2011 6:22 am 
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Joined: Mon Aug 31, 2009 5:20 pm
Posts: 378
Location: Central America - Honduras - S.P.S.
it only works on SP. I believe it has never ever worked on multiplayer.


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 Post subject: Re: Overal change idea
PostPosted: Mon Dec 26, 2011 7:35 am 

Joined: Sat Oct 16, 2010 12:18 pm
Posts: 187
I belive it worked few versions before, also i belive that mod configuration allows to use it at mp. Either way i might be nice, even to know if it is possible.


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 Post subject: Re: Overal change idea
PostPosted: Wed Dec 28, 2011 5:32 pm 
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Joined: Mon Aug 31, 2009 12:33 am
Posts: 4291
not possible, that setting is set by the host in TCP/IP or SP, you can't do it via MP due to the way D2GS works :( would be nice though.

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 Post subject: Re: Overal change idea
PostPosted: Thu Dec 29, 2011 7:11 pm 

Joined: Sun Oct 10, 2010 8:06 pm
Posts: 110
Baerk's word on it? If he can cheat the unique item limit he surely can do stuff.
And /players 8 is AMAZING.

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The moment you clear a fallen wave in hell Den of Evil and get a Lo, a Vex and a Pul, you'll start farming it too.


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 Post subject: Re: Overal change idea
PostPosted: Thu Dec 29, 2011 7:47 pm 
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Joined: Wed Dec 22, 2010 5:16 pm
Posts: 572
Location: Lost, In Between Nothingness
cheating the unique mod count is just combining properties in a txt file players x has to do with code and server client communications. i do believe the only way to achieve this is by setting min spawn to always 8 which wouldn't be fun untwinked or for normal play through

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 Post subject: Re: Overal change idea
PostPosted: Thu Dec 29, 2011 8:04 pm 

Joined: Sun Oct 10, 2010 8:06 pm
Posts: 110
Sad, if theres no workaround ill be a sad panda

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The moment you clear a fallen wave in hell Den of Evil and get a Lo, a Vex and a Pul, you'll start farming it too.


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 Post subject: Re: Overal change idea
PostPosted: Fri Dec 30, 2011 12:31 pm 
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the thing wasn't "cheated", it's been used by blizz since before the expansion.

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 Post subject: Re: Overal change idea
PostPosted: Fri Dec 30, 2011 3:10 pm 
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Joined: Wed Dec 22, 2010 5:16 pm
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Sorry kev's right its not cheating +all stats is a good example of how thish works

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 Post subject: Re: Overal change idea
PostPosted: Thu Jan 19, 2012 12:48 am 
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Joined: Tue May 25, 2010 12:33 pm
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Location: Knoxville, TN
MINIMUM SPAWN INCREASED TO 8 DO IT COURAGE WOLF STYLE.

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