Lee wrote:
Yeah definitely if it's underpowered something can be looked into it. Just need to post some testing and the results you get. See how Decoy is later on and what not... just remember how op it was before. It could tank Samhain etc. No one obviously tested it during the beta though but I assume Baerk is going to be working on a patch sometime soon for some updates like.
The ed on stre buffed again.
Mana brought down on BS.
Dunno what else.
It could not tank Sammy before. Norm maybe, but hell Sammy cut it up in the matter of 1-2 second(s) just like all the act bosses did, minus Andy because she usually just tele'd it away and Diablo would usually just runs right past it, but when they did attack it, it still got eaten up.
The timer needs to be lowered to about 7. I guess the life could stay the same, even though she still gets killed in 1-3 seconds flat 98% of the time anyways and that's to trash. Bosses are another story, she gets killed pretty much as soon as she hits the ground on bosses, unless she doesn't get targeted, then she just sits there obviously. Sure if you have a healer that you pal around with and hes the only person you play with, then yes, decoy can tank if its being healed 24/7.
Edit: After playing and paying a little bit more attention strictly to Decoy, I think that the only thing that should be currently changed is the timer. I'd again suggest it be lowered to 7 seconds. Different things will eat up Decoy faster then others, etc. etc. I will still be watching and paying attention to Decoy as I continue to play.