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 Post subject: HU compatible editor
PostPosted: Thu Jun 16, 2011 7:24 am 

Joined: Sun Oct 10, 2010 8:06 pm
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Is there any editor that is fully HU compatible? i want to test some builds and normal editors cause all kinds of bugs due to the different items....

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 Post subject: Re: HU compatible editor
PostPosted: Thu Jun 16, 2011 8:09 am 
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UdieToo works fine with HU, just enable it to read the HU files (i posted around here somewhare how to do that i'm sure.

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 Post subject: Re: HU compatible editor
PostPosted: Thu Jun 16, 2011 8:27 am 

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PureRage-DoD wrote:
UdieToo works fine with HU, just enable it to read the HU files (i posted around here somewhare how to do that i'm sure.


Can you point me to said thread? ^^

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 Post subject: Re: HU compatible editor
PostPosted: Thu Jun 16, 2011 9:16 am 
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Use the forums search function if you are ever looking for info. Was the third post down on the first search page just searching for UDieToo. ;)

viewtopic.php?f=8&t=3653&hilit=udietoo

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 Post subject: Re: HU compatible editor
PostPosted: Thu Jun 16, 2011 9:33 am 

Joined: Sun Oct 10, 2010 8:06 pm
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PureRage-DoD wrote:
Use the forums search function if you are ever looking for info. Was the third post down on the first search page just searching for UDieToo. ;)

viewtopic.php?f=8&t=3653&hilit=udietoo



Sorry ^^

Also, awesome, thanks!!! As soon as i get back from lunch break ill start tinkering around with some builds, including the tri aura (which will suck) Vindicator and an all out base physical damage avenger for crazy damage on the vengeance multiplier, rocking conviction. If it works out, ill post. If it doesnt, ill post too :P

Thanks pure rage.

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 Post subject: Re: HU compatible editor
PostPosted: Thu Jun 16, 2011 2:04 pm 
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You may want to try an ele proc based pally too. Those are also alot of fun. Not a powerhouse but puts a nice spin on it.

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 Post subject: Re: HU compatible editor
PostPosted: Thu Jun 16, 2011 2:14 pm 

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PureRage-DoD wrote:
You may want to try an ele proc based pally too. Those are also alot of fun. Not a powerhouse but puts a nice spin on it.


yeah, i read about it... will definetely spend a lot of time playing around, gotta pick gf up at college, will wait like 3 hours so....a lot of free time!! do you play SC, rage?? id love to start some unorthodox builds, but its hard to do it alone D: (and boring)

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 Post subject: Re: HU compatible editor
PostPosted: Thu Jun 16, 2011 5:12 pm 

Joined: Sun Oct 10, 2010 8:06 pm
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Is there any way to set the items on udietoo to unique without having to go to taht item edit> uniques and find the name? its not even in alphabetical order D:

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 Post subject: Re: HU compatible editor
PostPosted: Thu Jun 16, 2011 6:35 pm 
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not that I know of. They are in order they are in the texts, so you can ctrl +f for the name in the txt then you know roughly whare the item is in the editor.

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 Post subject: Re: HU compatible editor
PostPosted: Thu Jun 16, 2011 6:38 pm 

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PureRage-DoD wrote:
not that I know of. They are in order they are in the texts, so you can ctrl +f for the name in the txt then you know roughly whare the item is in the editor.


ok...Soulmancer set gives the Bad Inventory data :( ill have to do that once i get home. Thanks for all the help, purerage!

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 Post subject: Re: HU compatible editor
PostPosted: Fri Jun 17, 2011 10:23 am 
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i use hero editor v1.04

works great, but some HU items get deleted


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 Post subject: Re: HU compatible editor
PostPosted: Fri Jun 17, 2011 10:27 am 

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PmP wrote:
i use hero editor v1.04

works great, but some HU items get deleted


i would have to have the item database somewhere :( do you have it?
Also, what about that ancients tonight?

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 Post subject: Re: HU compatible editor
PostPosted: Fri Jun 17, 2011 10:49 am 
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Overkill wrote:
PmP wrote:
i use hero editor v1.04

works great, but some HU items get deleted


i would have to have the item database somewhere :( do you have it?
Also, what about that ancients tonight?


theres no item database that i know of unless u make it, for u die too all the uniques i made thus far are incorrect.

what i do is sum the important stats on a build ( life mana, skills, % ele changes, dr, mdr, stats, speed ect) and i make them into charms and run around with those ( that way if u die u dont need ur body)


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 Post subject: Re: HU compatible editor
PostPosted: Fri Jun 17, 2011 10:54 am 

Joined: Sun Oct 10, 2010 8:06 pm
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PmP wrote:
Overkill wrote:
PmP wrote:
i use hero editor v1.04

works great, but some HU items get deleted


i would have to have the item database somewhere :( do you have it?
Also, what about that ancients tonight?


theres no item database that i know of unless u make it, for u die too all the uniques i made thus far are incorrect.

what i do is sum the important stats on a build ( life mana, skills, % ele changes, dr, mdr, stats, speed ect) and i make them into charms and run around with those ( that way if u die u dont need ur body)


Once, i had so much patience i fucked up a barb so hard he would one hit hell ancients, then i packed him up with with tomes of town portal (yeah, hacked em in too) and farmed two of em, resetted the fight with a portal, farmed em again. Got nearly every single unique/set on the game, then i was too lazy to make a database. In short, time wasted.

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 Post subject: Re: HU compatible editor
PostPosted: Mon Jul 11, 2011 1:06 am 

Joined: Mon Jan 03, 2011 9:21 pm
Posts: 81
PureRage-DoD wrote:
not that I know of. They are in order they are in the texts, so you can ctrl +f for the name in the txt then you know roughly whare the item is in the editor.


Hi purerage,
I'm playing around with udietoo to test my soon to be new char.
It works great on set items, but it's a pain to put in uniq items cause i have to go through the list 1 by 1.
Where can i find the item.txt or the uniq .txt list so that I can find them quickly on udietoo uniq list.


Thanks


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 Post subject: Re: HU compatible editor
PostPosted: Mon Jul 11, 2011 3:18 pm 
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if you download WinMPQ and open HU's patch_d2.mpq then look for uniqueitems.txt in there and extract it to your desktop (or whatever). it'll be in data\global\excel.

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 Post subject: Re: HU compatible editor
PostPosted: Tue Jul 12, 2011 9:16 am 

Joined: Mon Jan 03, 2011 9:21 pm
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Thanks purerage.


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