bleako wrote:
Thanks for the advices. I might go back to the multiplayer version because my main problem isn't really how much damage I do but instead the fact that the bosses kill my "decoys/mercs" too fast, making them hard to kill before they jump on me.
It was a good challenge up to that point, but yeah the mod is definitely made with teamplay in mind.
To be honest I haven't even considered facing a physical immune boss! That must suck.
yea this is a main reason a bunch of people quit, you should consider finding a better mod too, this used to be a good mod when soulmancer was here but now it's shit
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blue_myriddn wrote:
This patch is probably the best balance HU has seen in a long time.
Abominae wrote:
@Blue
Hmmm.... Sometimes I believe your logic is on another fucked up plane of existence.