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blue_myriddn
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Post subject: Re: some runewords aren't... complete Posted: Mon Jul 12, 2010 8:54 am |
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Joined: Fri Aug 07, 2009 10:48 am Posts: 2432
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as far as I know, the others all work fine. on the upside, Bone is still great armor.
_________________ People who live in cinder block houses can throw whatever they want.
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Zikur
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Post subject: Re: some runewords aren't... complete Posted: Mon Jul 12, 2010 10:46 pm |
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Joined: Mon Aug 31, 2009 10:11 am Posts: 978
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why take out a paltry 2xx %ed mod? it is supposed to be armor after all and its not like its breaking anything.
_________________ “Education has failed in a very serious way to convey the most important lesson science can teach: skepticism”
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blue_myriddn
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Post subject: Re: some runewords aren't... complete Posted: Mon Jul 12, 2010 11:34 pm |
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Joined: Fri Aug 07, 2009 10:48 am Posts: 2432
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most likely it occurs because of a typo in the txt file. That will truncate all the mods after the typo.
_________________ People who live in cinder block houses can throw whatever they want.
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retrov
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Post subject: Re: some runewords aren't... complete Posted: Tue Jul 13, 2010 7:48 pm |
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Joined: Tue Sep 22, 2009 2:08 am Posts: 78
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The chance to cast level 20 Bone Armor adds some 500% enhanced defence and absorbs 500 damage; there doesn't need to be anymore enhanced defence or damage reduction on the item. So it's actually quite a serendipitous typo.
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Zikur
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Post subject: Re: some runewords aren't... complete Posted: Tue Jul 13, 2010 8:50 pm |
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Joined: Mon Aug 31, 2009 10:11 am Posts: 978
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a necro already has a medicore lvl of bone armor, its not hard to have lvl 10ish without being in the bone tree. since bone armor %ed is based off base armor having on armor ed would make all the difference when you happen to proc a bone armor. you of course cant count on a proc bone armor when struck as a defensive ability since it requires you to get hit in the first place. ancients could put you down before it procs if you got unlucky. of course theres nothing stopping you from hittin purples im just sayin theres reason to have ed on armors - even small amounts. its not gonna break anything.
_________________ “Education has failed in a very serious way to convey the most important lesson science can teach: skepticism”
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blue_myriddn
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Post subject: Re: some runewords aren't... complete Posted: Tue Jul 13, 2010 9:28 pm |
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Joined: Fri Aug 07, 2009 10:48 am Posts: 2432
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i will be honest - i don't understand the purpose of having ctc bone armor on necro armor since a necro already has bone armor. It is my experience that the armor on this item is primarily used to proc high lvl bone armor on non-necro characters for the off weapon %Enhanced Damage boost it provides.
If I were to have designed this runeword, I would have put Faster Hit Recovery and Fast Cast on it rather than ctc bone armor.
_________________ People who live in cinder block houses can throw whatever they want.
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kramuti
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Post subject: Re: some runewords aren't... complete Posted: Thu Jul 15, 2010 8:26 pm |
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Joined: Tue Sep 01, 2009 9:01 pm Posts: 1413
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there is a space in "charged " after the d. That should be ignored though shouldn't it?...the others don't have it though, and that is the first thing that does not show up. row 81, column AK of runes.txt.
edit: clarification
_________________ The reader should not be discouraged if...he does not have the prerequisites to read the prerequisites. P. Halmos
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