Gates of Arimyth

Jumpy / Teleporting Enemies
Page 1 of 1

Author:  Frost [ Wed Sep 04, 2013 11:22 am ]
Post subject:  Jumpy / Teleporting Enemies

Hey all,

I had played HU awhile back during v1.21z and the game ran great. I just started playing again a couple days ago and noticed that enemies constantly teleport around my screen and my ranged attacks don't seem to collide the way they should. It's as if there's heavy lag or the collision detection isn't working properly.

Has anyone encountered this issue? Any help would be appreciated!

On a side note, I just realized I've been playing with v1.21z on instead of the latest ~1.3 version. I'll update to the new version and see if this fixes the issue later today.

Author:  Angel [ Wed Sep 04, 2013 5:12 pm ]
Post subject:  Re: Jumpy / Teleporting Enemies

Don't play in zerolag servers.

Author:  Frost [ Thu Sep 05, 2013 6:18 am ]
Post subject:  Re: Jumpy / Teleporting Enemies

I updated to the latest 1.3 version and my group switched over to playing TCP/IP and all issues have been resolved!

Page 1 of 1 All times are UTC - 5 hours
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group