Those are debug files, chances are theres an animation with the wrong number of frames or directions set in missiles.txt or a bad monster anim.
An errorline will be written to the debug file 25 times a sec while the bad animation is playing. Over a few days those linesstac up and create massive text files.
Extract the .bat file attatched to your mod folder and create a shortcut to desktop and run it every now and then to clear them up (or have it run on each startup).
Ps. can you link to one of those files? (zip it and upload somewhare) I'll check it and get a note to whoever is working on updates atm with the missiles/anims causing the prob.
@Dew/anyone with HU files to hand. Ctrl+f in missiles.txt for "null" and check the number of frames/directions that are set for each instance of it. The number of frames should be 1 (check the null cellfile to be sure, it may be 2) and directions should be 1 too.
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