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 Post subject: Server hosting since beta patch.....
PostPosted: Mon Aug 22, 2011 8:55 pm 
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Joined: Mon Aug 31, 2009 9:26 am
Posts: 490
Location: Richmond Va
The main thing I've noticed is constant crashing. Pre-beta the D2GS software consumed anywhere from 60,000K-90,000K memory usage via task manager. The D2GS software crashed my server a few minutes ago @ 757,000k usage. looks to be a leak somewhere.

Im running a quad @ 3.92 ghz, 8gigs ram, and the hosting files are on a SSD. Should be plenty of power to host 10 year old software.

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 Post subject: Re: Server hosting since beta patch.....
PostPosted: Mon Aug 22, 2011 9:50 pm 
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Was the highres included with the server side package? If so, you should just delete it and remove the line from the d2mod.ini as its using up resources when it's not actually needed. The only thing that is needed is the patch server side. Both the new d2mod plugins can be ran client side only.

That might solve it. If not, upload your debug log from the server folder.

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 Post subject: Re: Server hosting since beta patch.....
PostPosted: Mon Aug 22, 2011 10:43 pm 
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Sounds like a really good idea actually. Considering a new memory leak could only result from a change of hard coding and the only change in hard coding being the plugins probably the best spot to hit. I'll be making a new server side patch.


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 Post subject: Re: Server hosting since beta patch.....
PostPosted: Mon Aug 22, 2011 10:51 pm 
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Joined: Mon Aug 31, 2009 9:26 am
Posts: 490
Location: Richmond Va
D2GSLib-Debug.txt

2011/8/20 22:32:40.846 DebugSetACData: Anti-Cheating is disabled, total 0 AC data
2011/8/20 23:53:03.183 NewMessageBoxA: hWnd:0x0 Caption:Diablo II Game Server Error Text:Halt
Location : Fog\Src\Mem\mem.cpp, line #798
Expression : MEMORY ERROR: Out of Memory Type=48
2011/8/20 23:53:03.233 D2GSErrorHandle: Error occured, dump info and try to recovery
2011/8/20 23:53:03.283 D2GSErrorHandle: Unhandled exception occured

D2GE.txt

08/20 22:32:39.946 (*)D2GSPreInit: Diablo2 Game Server Library 0x010A0304
08/20 22:32:39.946 (*)D2GSPreInit: D2GSLib Version: D2GSLib 1.10.3.4 Build On Feb 29 2004 22:31:15
08/20 22:32:39.946 (*)D2GSPreInit: Core Game Version: Diablo2 LOD v1.10a
08/20 22:32:39.956 (*)D2GSPreInit: Running on Windows NT Platform Version 6.1 Service Pack 1 (Build 7601)
08/20 22:32:39.956 (*)D2GSPreInit: CPU Number: 4
08/20 22:32:39.956 (*)D2GSPreInit: CPU Infomation: AuthenticAMD (Type: 0 Family: F Model: 4 Stepping: 3 Brand: 0)
08/20 22:32:39.956 (*)D2GSPreInit: CPU Speed: Approx. 3919 MHz
08/20 22:32:39.956 (*)D2GSPreInit: Physical Memory: 4095/4095 MB
08/20 22:32:39.956 (*)D2GSPreInit: Virtual Memory: 1967/2047 MB
08/20 22:32:39.956 (*)D2GSPreInit: PageFile: 4095/4095 MB
08/20 22:32:39.956 (*)D2GSPreInit: Computer Name: JAY
08/20 22:32:39.956 (*)D2GSPreInit: User Name: SYSTEM
08/20 22:32:39.956 (*)D2GSPreInit: Maxinum Game Number is 230
08/20 22:32:39.956 (*)PatchFogPool: Pre-Allocate 232 Pools=0x032D0000 (0x1590E0 bytes)
08/20 22:32:39.956 (*)PatchModule: 41 of 41 Patches Successfully Applied
08/20 22:32:39.956 (*)ScriptLoad: Error Loading Script File d2gs.script
08/20 22:32:39.956 (*)D2GSInit: Starting up Game Server,Initializing...
08/20 22:32:39.956 (*)D2GSInit: Server Name: Diablo II Game Server
08/20 22:32:39.996 (*)D2GSInit: MPQs Initialized
08/20 22:32:40.006 (*)D2GSInit: Language Initialized
08/20 22:32:40.006 (*)D2GSInit: Pre-Cache Enabled
08/20 22:32:40.646 (*)D2GSInit: Game Data tables Initialized
08/20 22:32:40.656 (*)D2GSInit: NT Specific Features Enabled
08/20 22:32:40.656 (*)QSRV: [QSInit] Allocated TQSERVER = 0x061F3000
08/20 22:32:40.666 (*)D2GSInit: Network Listening Socket Initialized
08/20 22:32:40.666 (*)D2GSInit: Callback Function Table Set up
08/20 22:32:40.666 (*)D2GSStart: Game Server Initialize done,Entering Message Loop
08/20 22:32:40.846 (*)ConfigLoad: Loading config from file C:\HU Hosting files\D2Server.ini
08/20 22:32:40.846 (*)ConfigLoad: WorldEvent is disabled
08/20 22:35:29.286 (*)QSRV: [NTRdQ] I/O err 64 on client 1 refcount=2
08/20 22:36:00.766 (*)QSRV: [NTRdQ] I/O err 64 on client 4 refcount=2
08/20 22:37:57.427 (*)QSRV: [NTRdQ] I/O err 64 on client 5 refcount=2
08/20 22:39:28.467 (*)QSRV: [NTRdQ] I/O err 64 on client 7 refcount=2
08/20 22:40:00.547 (*)QSRV: [NTRdQ] I/O err 64 on client 8 refcount=2
08/20 22:40:18.697 (*)QSRV: [NTRdQ] I/O err 64 on client 9 refcount=2
08/20 22:41:45.437 (*)QSRV: [NTRdQ] I/O err 64 on client 10 refcount=2
08/20 22:48:33.587 (*)QSRV: [NTRdQ] I/O err 64 on client 6 refcount=2
08/20 22:58:21.008 (*)QSRV: [NTRdQ] I/O err 64 on client 15 refcount=2
08/20 22:58:55.818 (*)QSRV: [NTRdQ] I/O err 64 on client 14 refcount=2
08/20 23:04:20.559 (*)QSRV: [NTRdQ] I/O err 64 on client 11 refcount=2
08/20 23:04:37.599 (*)QSRV: [NTRdQ] I/O err 64 on client 17 refcount=2
08/20 23:08:08.369 (*)QSRV: [NTRdQ] I/O err 64 on client 12 refcount=2
08/20 23:08:46.169 (*)QSRV: [NTRdQ] I/O err 64 on client 16 refcount=2
08/20 23:13:23.429 (*)QSRV: [NTRdQ] I/O err 64 on client 20 refcount=2
08/20 23:14:20.130 (*)QSRV: [NTRdQ] I/O err 64 on client 19 refcount=2
08/20 23:16:23.470 (*)QSRV: [NTRdQ] I/O err 64 on client 23 refcount=2
08/20 23:16:54.300 (*)QSRV: [NTRdQ] I/O err 64 on client 22 refcount=2
08/20 23:20:56.370 (*)QSRV: [NTRdQ] I/O err 64 on client 2 refcount=2
08/20 23:22:40.740 (*)QSRV: [NTRdQ] I/O err 64 on client 24 refcount=2
08/20 23:23:20.240 (*)QSRV: [NTRdQ] I/O err 64 on client 18 refcount=2
08/20 23:28:14.771 (*)QSRV: [NTRdQ] I/O err 64 on client 27 refcount=2
08/20 23:29:51.071 (*)QSRV: [NTRdQ] I/O err 64 on client 28 refcount=1
08/20 23:34:21.691 (*)QSRV: [NTRdQ] I/O err 64 on client 26 refcount=2
08/20 23:36:58.031 (*)QSRV: [NTRdQ] I/O err 64 on client 32 refcount=2
08/20 23:37:01.661 (*)QSRV: [NTRdQ] I/O err 64 on client 25 refcount=2
08/20 23:46:55.542 (*)QSRV: [NTRdQ] 0 bytes on client 3 refcount=2 READ
08/20 23:47:03.642 (*)QSRV: [NTRdQ] 0 bytes on client 13 refcount=2 READ
08/20 23:47:05.502 (*)QSRV: [NTRdQ] 0 bytes on client 33 refcount=2 READ
08/20 23:47:24.842 (*)QSRV: [NTRdQ] 0 bytes on client 30 refcount=2 READ
08/20 23:47:48.142 (*)QSRV: [NTRdQ] 0 bytes on client 38 refcount=2 READ
08/20 23:47:52.772 (*)QSRV: [NTRdQ] 0 bytes on client 37 refcount=2 READ
08/20 23:47:53.132 (*)QSRV: [NTRdQ] 0 bytes on client 29 refcount=2 READ
08/20 23:48:15.472 (*)QSRV: [NTRdQ] 0 bytes on client 31 refcount=2 READ
08/20 23:48:28.212 (*)QSRV: [NTRdQ] 0 bytes on client 39 refcount=2 READ
08/20 23:48:32.042 (*)QSRV: [NTRdQ] I/O err 64 on client 41 refcount=2
08/20 23:48:45.012 (*)QSRV: [NTRdQ] 0 bytes on client 40 refcount=2 READ
08/20 23:49:10.062 (*)QSRV: [NTRdQ] I/O err 64 on client 42 refcount=2
08/20 23:52:13.523 (*)QSRV: [NTRdQ] I/O err 64 on client 43 refcount=2

D2GS-Hack

2011/8/20 23:46:04.762 [cheat] Faggot(*FaMiLiaR2)@T3: client kicked for flooding server

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 Post subject: Re: Server hosting since beta patch.....
PostPosted: Thu Oct 06, 2011 11:51 pm 
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Joined: Mon Aug 31, 2009 9:26 am
Posts: 490
Location: Richmond Va
Bumping an old thread because we're having the same problem again. I had the day off work and played hu off n on most of the day. I've experienced 5 crashes today alone. After this last crash, I opened task manager and noticed d2gs was using 25% of my cpu and 2 GIGS!! of ram. That's a far cry form 60 megs and 0% usage.

Has something been changed in the past couple days?

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 Post subject: Re: Server hosting since beta patch.....
PostPosted: Fri Oct 07, 2011 8:54 am 
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no clue what could be causing it myself since nothing should have changed since the ladder reset.


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 Post subject: Re: Server hosting since beta patch.....
PostPosted: Fri Oct 07, 2011 11:13 am 
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Joined: Thu Jan 14, 2010 6:02 pm
Posts: 1627
changed replenish rate of throwing wpns? I'd change it to 2-3 secs and see, lmk if you need dll.


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 Post subject: Re: Server hosting since beta patch.....
PostPosted: Fri Oct 07, 2011 11:33 am 
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the replenish rate edit should have been in since the early stages of beta (to triggering every 1 second instead of 5). Considering we had a stable period with the replenish edits present I can't see how it would be involved.


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