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stranded
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Post subject: Limit number of private games Posted: Fri Jan 29, 2010 5:52 pm |
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Joined: Fri Jan 08, 2010 10:15 am Posts: 12
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So i heard a server is down and it is causing most of the line-up problems.
But I think the real problem is with the private games.
Right now, the realm status pg shows significantly more passworded games than public games (eg: out of 19 games listed under zero-lag, 15 are private games, and 4 public).
Those playing private games are clogging up the servers and preventing other players from playing the game. eg: there is no game up for nightmare SC ladder, so I tried to create a game, but there's a lineup, and I'm still waiting
I think it's time for HU servers to limit the number of private games, like max of 3~4 private games allowed per server, so they don't clog up the servers.
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cool-player
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Post subject: Re: Limit number of private games Posted: Fri Jan 29, 2010 7:19 pm |
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Joined: Mon Aug 31, 2009 10:28 am Posts: 135 Location: nebraska
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i think if the number of privates was limited then we would lose players cause some will not play public i don't think private games is the bigest problem its players going afk or idle in games for a long period of time i mean like 4 hrs or more without moveing or leaving game seen games up for 8 hrs or longer... that the problem and there is also 80 to 100 players on sometimes...or leaving mules in a gamefor a long period of time...i counted 13 out of 41 games made are private with just 1 player i see nothing wrong with private games most have 3 to 5 players in them
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