Lee wrote:
The main reason I quit was because of how difficult the game has gotten. I really do not enjoy playing through the game at the current state it is at now. I find no enjoyment in playing SoftCore, and on HC I am not sure how far you can even progress with the current patch. I think the idea existed that the game should be more difficult and more balanced. I think hero balancing went very well this patch but the overall difficulty balancing was a disaster. I understand the desire and want to progress the mod in difficulty but making the game difficult to the extent it is now makes it hardly enjoyable. I feel like if the mod should be harder.. it should be harder at the stages that facilitate it being harder. They call it 'Normal, Nightmare, and Hell' for a reason. Norm and Nightmare should not be this difficult. If people want the mod to be more difficult then they should emphasize the later part of the game. Again I was extremely turned off on how difficult this patch was. I tried to maintain interest but lost it very quickly.
Or maybe harder difficulty should come with advanced boss mechanics, and not just scaling up damage to a point where no mitigation will ever save you, and forcing you into a room where you couldn't avoid anything even if you wanted because you barely have enough space to exist.