Gates of Arimyth http://forum.arimyth.com/ |
|
Stats for white items are now on CritterKiller http://forum.arimyth.com/viewtopic.php?f=8&t=733 |
Page 1 of 1 |
Author: | blue_myriddn [ Wed Jan 06, 2010 9:42 am ] |
Post subject: | Stats for white items are now on CritterKiller |
It is sometimes handy to know the base values of white items, so they have now all been posted up on http://critterkiller.arimyth.com/ Enjoy! |
Author: | Brevan [ Wed Jan 06, 2010 10:16 am ] |
Post subject: | Re: Stats for white items are now on CritterKiller |
Currently missing Boots, and the webpage title of all Armors is "Runewords". Can we add Kick damage and Smite damage? Perhaps a column for str/dex damage modifiers? For those not used to HU, it might be nice to state that all items are capable of max-sockets for their class (4 for any socketable armor). |
Author: | blue_myriddn [ Wed Jan 06, 2010 10:22 am ] |
Post subject: | Re: Stats for white items are now on CritterKiller |
Currently missing Boots - Bummer ![]() Can we add Kick damage and Smite damage? - Yep. Perhaps a column for str/dex damage modifiers? - Will do. For those not used to HU, it might be nice to state that all items are capable of max-sockets for their class (4 for any socketable armor) - not sure I see value in that since EVERYTHING can get 4 sockets. |
Author: | Brevan [ Wed Jan 06, 2010 10:26 am ] |
Post subject: | Re: Stats for white items are now on CritterKiller |
blue_myriddn wrote: For those not used to HU, it might be nice to state that all items are capable of max-sockets for their class (4 for any socketable armor) - not sure I see value in that since EVERYTHING can get 4 sockets. Exactly, just a simple statement somewhere that all socketable armor types can have 4 sockets. Not a column. Keep in mind that in Vanilla, if you wanted a "Spirit" shield, a white Monarch shield was the only way to go. I don't think normal-quality shields were capable of 4 sockets at all.For HU Weapons, there's a lot more variability (it's not just "6 limited by inventory size"), so maybe a column would be best if this information was to be included at all. |
Author: | blue_myriddn [ Wed Jan 06, 2010 10:46 am ] |
Post subject: | Re: Stats for white items are now on CritterKiller |
That is one more thing to update though and that isn't a small thing to do. I am MUCH more inclined to put a note saying that on the white items intro page even for weapons. If the person isn't sharp enough to figure out that you can't stick 5 sockets in a 3 square item, then too bad for them :O |
Author: | blue_myriddn [ Wed Jan 06, 2010 3:52 pm ] |
Post subject: | Re: Stats for white items are now on CritterKiller |
Boots added Dmg and Str/dex bonuses added. Info on sockets added for new players. |
Author: | Brevan [ Wed Jan 06, 2010 4:48 pm ] |
Post subject: | Re: Stats for white items are now on CritterKiller |
It looks good, but for some reason the additional Smite information you added to shields did not include the last block of shields. It looks like just a coding-update that missed a section. The HTML head-section-title for these new white item stat pages is "Runewords". Manually it's a simple fix, but I'm guessing whatever template or system you're using needs to be tweaked. |
Author: | BaTz281 [ Sun Jan 10, 2010 12:08 pm ] |
Post subject: | Re: Stats for white items are now on CritterKiller |
Great work on the CritterKiller Web site, to all contributors. I still had the old Freewebs version saved in my favorites and I realized I was lacking some of the new information discussed here on the forums ![]() Anyways, back on topic, I'm not sure how to read the "StrBonus" and "DexBonus" columns on items like shields and boots. I know that strength and dex increase smite and kick damage respectively, but what are the values given in those columns? Maximum possible values of ED%? Thanks guys ![]() |
Author: | blue_myriddn [ Sun Jan 10, 2010 1:24 pm ] |
Post subject: | Re: Stats for white items are now on CritterKiller |
Here is the formula for weapon damage: FinalDamage = (((Normal Damage x 1.5) (only if ethereal) x (1 + Enhanced Damage on Weapon / 100) + Bonuses to Minimum/Maximum Damage) x (1 + Strength or Dexterity / 100 + Off-Weapon Enhanced Damage / 100 + Skill Damage Bonus % / 100) + Elemental Damage) x (1 - Skill Damage Penalty / 100) x 2 (only if a critical or deadly strike is scored) Where it says str or dex in that calculation, you then multiply it by the str/dex modifier in the white item. As a general note, these values are notably higher in HU than in b.net which is why stat points have a bigger impact. There is more detail on this here, but it is a long read: http://www.mrfixitonline.com/viewtopic. ... sc&start=2 One of these days I am gonna clean that up and update it for HU |
Author: | Sumimi [ Mon Jan 11, 2010 11:40 am ] |
Post subject: | Re: Stats for white items are now on CritterKiller |
tstrokes is missing from critterkiller isn't it? ![]() |
Author: | blue_myriddn [ Mon Jan 11, 2010 11:46 am ] |
Post subject: | Re: Stats for white items are now on CritterKiller |
Sumimi wrote: tstrokes is missing from critterkiller isn't it? ![]() It does indeed appear to be missing. Will fix that up, thanks for the heads up. |
Author: | Utter [ Mon Jan 11, 2010 12:25 pm ] |
Post subject: | Re: Stats for white items are now on CritterKiller |
blue_myriddn wrote: Sumimi wrote: tstrokes is missing from critterkiller isn't it? ![]() It does indeed appear to be missing. Will fix that up, thanks for the heads up. Never been there, and the zon spears aswell. |
Author: | blue_myriddn [ Mon Jan 11, 2010 2:27 pm ] |
Post subject: | Re: Stats for white items are now on CritterKiller |
tstrokes added new zon spears added |
Page 1 of 1 | All times are UTC - 5 hours |
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group http://www.phpbb.com/ |