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 Post subject: Stats for white items are now on CritterKiller
PostPosted: Wed Jan 06, 2010 9:42 am 
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It is sometimes handy to know the base values of white items, so they have now all been posted up on http://critterkiller.arimyth.com/

Enjoy!

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 Post subject: Re: Stats for white items are now on CritterKiller
PostPosted: Wed Jan 06, 2010 10:16 am 
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Currently missing Boots, and the webpage title of all Armors is "Runewords". Can we add Kick damage and Smite damage? Perhaps a column for str/dex damage modifiers? For those not used to HU, it might be nice to state that all items are capable of max-sockets for their class (4 for any socketable armor).


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 Post subject: Re: Stats for white items are now on CritterKiller
PostPosted: Wed Jan 06, 2010 10:22 am 
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Currently missing Boots - Bummer :( will add them in.
Can we add Kick damage and Smite damage? - Yep.
Perhaps a column for str/dex damage modifiers? - Will do.

For those not used to HU, it might be nice to state that all items are capable of max-sockets for their class (4 for any socketable armor) - not sure I see value in that since EVERYTHING can get 4 sockets.

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 Post subject: Re: Stats for white items are now on CritterKiller
PostPosted: Wed Jan 06, 2010 10:26 am 
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blue_myriddn wrote:
For those not used to HU, it might be nice to state that all items are capable of max-sockets for their class (4 for any socketable armor) - not sure I see value in that since EVERYTHING can get 4 sockets.
Exactly, just a simple statement somewhere that all socketable armor types can have 4 sockets. Not a column. Keep in mind that in Vanilla, if you wanted a "Spirit" shield, a white Monarch shield was the only way to go. I don't think normal-quality shields were capable of 4 sockets at all.

For HU Weapons, there's a lot more variability (it's not just "6 limited by inventory size"), so maybe a column would be best if this information was to be included at all.


Last edited by Brevan on Wed Jan 06, 2010 2:37 pm, edited 1 time in total.

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 Post subject: Re: Stats for white items are now on CritterKiller
PostPosted: Wed Jan 06, 2010 10:46 am 
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That is one more thing to update though and that isn't a small thing to do.

I am MUCH more inclined to put a note saying that on the white items intro page even for weapons. If the person isn't sharp enough to figure out that you can't stick 5 sockets in a 3 square item, then too bad for them :O

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 Post subject: Re: Stats for white items are now on CritterKiller
PostPosted: Wed Jan 06, 2010 3:52 pm 
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Boots added
Dmg and Str/dex bonuses added.
Info on sockets added for new players.

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 Post subject: Re: Stats for white items are now on CritterKiller
PostPosted: Wed Jan 06, 2010 4:48 pm 
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It looks good, but for some reason the additional Smite information you added to shields did not include the last block of shields. It looks like just a coding-update that missed a section.

The HTML head-section-title for these new white item stat pages is "Runewords". Manually it's a simple fix, but I'm guessing whatever template or system you're using needs to be tweaked.


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 Post subject: Re: Stats for white items are now on CritterKiller
PostPosted: Sun Jan 10, 2010 12:08 pm 

Joined: Mon Sep 07, 2009 9:40 pm
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Great work on the CritterKiller Web site, to all contributors. I still had the old Freewebs version saved in my favorites and I realized I was lacking some of the new information discussed here on the forums :)

Anyways, back on topic, I'm not sure how to read the "StrBonus" and "DexBonus" columns on items like shields and boots. I know that strength and dex increase smite and kick damage respectively, but what are the values given in those columns? Maximum possible values of ED%?

Thanks guys :-D


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 Post subject: Re: Stats for white items are now on CritterKiller
PostPosted: Sun Jan 10, 2010 1:24 pm 
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Here is the formula for weapon damage:

FinalDamage = (((Normal Damage
x 1.5) (only if ethereal)
x (1 + Enhanced Damage on Weapon / 100) + Bonuses to Minimum/Maximum Damage)
x (1 + Strength or Dexterity / 100 + Off-Weapon Enhanced Damage / 100 + Skill Damage Bonus % / 100) + Elemental Damage)
x (1 - Skill Damage Penalty / 100)
x 2 (only if a critical or deadly strike is scored)


Where it says str or dex in that calculation, you then multiply it by the str/dex modifier in the white item. As a general note, these values are notably higher in HU than in b.net which is why stat points have a bigger impact.

There is more detail on this here, but it is a long read:
http://www.mrfixitonline.com/viewtopic. ... sc&start=2

One of these days I am gonna clean that up and update it for HU

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 Post subject: Re: Stats for white items are now on CritterKiller
PostPosted: Mon Jan 11, 2010 11:40 am 

Joined: Fri Oct 23, 2009 9:48 am
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tstrokes is missing from critterkiller isn't it? :o


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 Post subject: Re: Stats for white items are now on CritterKiller
PostPosted: Mon Jan 11, 2010 11:46 am 
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Sumimi wrote:
tstrokes is missing from critterkiller isn't it? :o


It does indeed appear to be missing. Will fix that up, thanks for the heads up.

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 Post subject: Re: Stats for white items are now on CritterKiller
PostPosted: Mon Jan 11, 2010 12:25 pm 
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blue_myriddn wrote:
Sumimi wrote:
tstrokes is missing from critterkiller isn't it? :o


It does indeed appear to be missing. Will fix that up, thanks for the heads up.

Never been there, and the zon spears aswell.


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 Post subject: Re: Stats for white items are now on CritterKiller
PostPosted: Mon Jan 11, 2010 2:27 pm 
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tstrokes added
new zon spears added

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