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About Smite Skill. http://forum.arimyth.com/viewtopic.php?f=8&t=6604 |
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Author: | songoku123 [ Tue Jun 04, 2013 3:10 am ] |
Post subject: | About Smite Skill. |
Smite skill receives bonus from Defiance : 15% damage per level. But when I put points into the Defiance, I see that Smite doesn't receive any bonus damage from Defiance. Why ? |
Author: | Brevan [ Tue Jun 04, 2013 10:24 am ] |
Post subject: | Re: About Smite Skill. |
This has been tested and the synergy confirmed to work. I'm not sure why the character screen display is inaccurate for Smite. The test I ran is pretty easy to reproduce by yourself: 1) Edit the shortcut (or Hell Unleashed.bat) that starts HU using a simple editor like Notepad. Look for the line containing "Diablo II.exe", and add -act5 to it. This new option will make all new single-player characters start at level 33 in Act5 (use the waypoint to get to rogue camp). For example, change: "Diablo II.exe" -direct -txt To: "Diablo II.exe" -direct -txt -act5 2) Start up HU using that shortcut, and make a new Paladin. Give him just enough Strength and Dexterity to equip his default shield, and plenty of Energy (so he has around 100 MP), now give him 1 point into Smite. 3) In Blood Moor, smite several Zombies to death, taking a note of how many Smites it takes to kill one (I'd guess 4-6). 4) Put 20 skill points into Defiance, noting that there is no difference in the char screen damage as expected. In theory, Smite now has 4 times the damage, so if a Zombie took 4 hits to kill earlier, then you should kill it in 1 while 8 hits now would take 2. 5) Repeat step (3). I'd guess that Zombies now die in about 1-2 hits, which I would consider proof that the synergy is working. |
Author: | songoku123 [ Thu Jun 06, 2013 8:23 am ] |
Post subject: | Re: About Smite Skill. |
Thank you ! |
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