Thanks for the Assistance, as requested, here's a section of the log file that hopefully won't be too verbose:
Code:
01:58:51.161 Opening Direct3D window at 640x480...
01:58:51.529 Texture Memory Total= 2761.043 MB, Free= 2759.871 MB
01:58:51.529 Local Total= 978.438 MB, Free= 977.266 MB
01:58:51.529 AGP Total= 1782.605 MB, Free= 1782.605 MB
01:58:51.529 Ignoring AGP Memory
01:58:51.919 Opening Direct3D window succeeded.
01:58:51.926 Low End Machine: FALSE
01:58:51.926 D2CMPSpriteCacheInit: 512000
01:58:51.926
----------------------------------------------
01:58:51.926 Initializing sound engine...
01:58:51.935 Driver: Speakers (Realtek High Definition Audio)
01:58:51.935 Module: {0.0.0.00000000}.{e2a7eea1-bf71-408c-80cc-ff27cc8e5ec2}
01:58:51.947 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound
01:58:51.958 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound
01:58:51.972
----------------------------------------------
01:58:52.227 Closing Direct3D window....
01:58:52.597 ... Direct3D window closed.
01:58:52.597 Opening Direct3D window at 800x600...
01:58:53.092 Texture Memory Total= 2761.043 MB, Free= 2759.212 MB
01:58:53.092 Local Total= 978.438 MB, Free= 976.606 MB
01:58:53.092 AGP Total= 1782.605 MB, Free= 1782.605 MB
01:58:53.092 Ignoring AGP Memory
01:58:53.607 Opening Direct3D window succeeded.
01:58:53.622 Low End Machine: FALSE
01:58:53.622 D2CMPSpriteCacheInit: 512000
01:58:53.622 Closing Direct3D window....
01:58:53.742 ... Direct3D window closed.
01:58:53.742 Opening Direct3D window at 640x480 at 32 bit for cutscenes...
01:58:54.070 Opening Direct3D window for cutscenes succeeded.
01:58:54.070 In Direct3DPlayCutscene
01:58:54.070 About to play bink file
01:58:59.255 In Direct3DPlayCutscene
01:58:59.256 About to play bink file
01:58:59.860 Closing Direct3D window....
01:58:59.860 ... Direct3D window closed.
01:58:59.860 Opening Direct3D window at 800x600...
01:59:00.028 Texture Memory Total= 2761.043 MB, Free= 2759.212 MB
01:59:00.028 Local Total= 978.438 MB, Free= 976.606 MB
01:59:00.028 AGP Total= 1782.605 MB, Free= 1782.605 MB
01:59:00.028 Ignoring AGP Memory
01:59:00.652 Opening Direct3D window succeeded.
01:59:00.656 Low End Machine: FALSE
01:59:00.656 D2CMPSpriteCacheInit: 512000
01:59:04.993 ENG is locale
01:59:05.065 Duplicate string index 'rainbow facet'
01:59:05.066 Duplicate string index 'rainbow facet'
01:59:05.066 Duplicate string index 'rainbow facet'
01:59:05.066 Duplicate string index 'rainbow facet'
01:59:05.066 Duplicate string index 'rainbow facet'
01:59:05.066 Duplicate string index 'rainbow facet'
01:59:05.066 Duplicate string index 'rainbow facet'
01:59:05.068 Duplicate string index 'darkfear'
01:59:05.068 Duplicate string index 'warriv's warder'
01:59:05.070 Duplicate string index 'rainbow facet'
01:59:05.070 Duplicate string index 'rainbow facet'
01:59:05.072 Duplicate string index 'rainbow facet'
01:59:05.072 Duplicate string index 'rainbow facet'
01:59:05.173 [D2CLIENT] Start entering at 11111608
01:59:05.191 Closing Direct3D window....
01:59:05.337 ... Direct3D window closed.
01:59:05.337 Opening Direct3D window at 800x600...
01:59:05.484 Texture Memory Total= 2761.043 MB, Free= 2759.212 MB
01:59:05.484 Local Total= 978.438 MB, Free= 976.606 MB
01:59:05.484 AGP Total= 1782.605 MB, Free= 1782.605 MB
01:59:05.484 Ignoring AGP Memory
01:59:06.383 Opening Direct3D window succeeded.
01:59:06.393 Low End Machine: FALSE
01:59:06.393 D2CMPSpriteCacheInit: 512000
01:59:06.421 Sound Cache Size: 5MB
01:59:06.421 Tile Cache Size: 6MB
01:59:06.421 Sprite Cache Size: 64MB
01:59:06.421 Low End Machine: FALSE
01:59:06.421 D2CMPSpriteCacheInit: 512000
01:59:06.421 [D2CLIENT] Finish entering at 11112856. Elapsed: 1248
01:59:06.558 Seed: 1890145356
01:59:25.387 Error opening file: DATA\GLOBAL\MONSTERS\!B\COF\!BSChth.COF
01:59:25.387 Could not add cof file: DATA\GLOBAL\MONSTERS\!B\COF\!BSChth.COF
01:59:25.387 sAsyncLoadBlock failed on async:1 unittype:1 unitclass:771 unitmode:7 weaponclass:0 wclass:543716456
01:59:25.388 Error opening file: DATA\GLOBAL\MONSTERS\!B\COF\!BSChth.COF
01:59:25.388 Could not add cof file: DATA\GLOBAL\MONSTERS\!B\COF\!BSChth.COF
01:59:25.388 sAsyncLoadBlock failed on async:1 unittype:1 unitclass:771 unitmode:7 weaponclass:0 wclass:543716456
Hopefully that's enough, if you need more, let me know.
I should have mentioned, I'm using PlugY and I recently tested the edits by PureRage which made no difference, it's likely I have some form of thorns I don't know about which is causing the portal spawn bug, but i didn't think that alone crashed the game.
Also, sorry for not putting this in the right place, I did look for a bug forum and didn't see tech support, sorry. Thanks for letting me know so I can post in the right place in the future.