Pwlloth wrote:
Now for questions
1) what mobs does weaken curse not work on ?
2) what progression does lifetap curse have?
3) what curses can stack? Is it attract confuse and blind plus one of the others?
4) what items does insight work on ? I've used scepter and mace and it didn't work.
That's it for now ill have more later
1) Weaken works on all monsters, HOWEVER focus on decrep instead. Decrep does slow, weaken and a minor amp which maxes out at -30% phys res and slow when maxed.
2)Tap is a one pointer, you'll rarely if ever use it.
3)confuse+any other curse work together, curse cannot be overwritten by another curse. Bear in mind that also applies to you, starting late A5 you can be cursed+amped for -85%+ to your physical resist. Gets stronger as amp lvls of monsters increases
4)Insight works with 4 socket scepter and flails. Example is paladin war scepter, or plain flail.
IMPORTANT you cannot use cracked or less than normal item types they do not work.
As I read your plan, it does not appear you'll be overly happy. I'd focus more on the confuse and decrep tactic, best bang for skill points. Only one point in confuse, allow +skills to improve it. I'd also make sure to max golem mastery first, followed by blades, then finish with force golem, possibly one pointing death knight. Bow mercs are ok, but I'm most happy with an A3 poison n magic one. Equip him with as much magic pierce as you can get. Fill his gear with replenish life jewels, skulls or pul runes.