This is a patch and requires installation of hell unleashed version 1.3b first. Please make sure you download the patch that matches your install as this will avoid alot of problems.
1.3b download and install instructions can be found
hereNormal install instructions and filesExtract these to your diablo 2 Hu installation and run the d2mod.bat and when it asks to uninstall hit ok. Then run it again making sure it asks you to install the mod. After that you need to run the game in direct txt. To run in direct txt all you need to do is right click on your diablo 2 shortcut and click on properties. Then add to the target line after the quotes -direct -txt
Expample - "C:\Program Files\Diablo II\Diablo II.exe" -direct -txt
Low Res filesHigh Res filesD2Se install instruction and filesThese can just be extracted to your hell unleashed mod folder and you are ready to play
D2SE Low Res filesD2SE High Res filesI will try to get all the item changes posted to Hu Database this weekend and I will post there when they are completed. Here is a list of all the non item changes
General Change LogRemove phys resist from boss hats and added pdr
pdr rises as boss resists are lowered from amp
Change amp progressionlvl 1 -15% to physical resist
gains -1% per level (hard point or soft point)
Firestorm no longer castable in bear form
Fixed poison spray facets to not cause mass counters
Increased mercenary ai range (A1 and A3 mercs only)
Increase frozen orb range from 30 to 40 (this only changes the distance of the main orb, ice bolts and nova are the same)
Amazons get from Strategy 1 pdr/ 1 mdr per hard point and 1 prd per 2 soft points/ 1 mdr per 3 soft points if there are no points in dodge or evade(intended for melee zons)
Hydra tier 5 damage buffed 15%
Feral rage life steal changed to 10% at level 1 +1% per 2 hard points
Slight damage boost to dire wolves
Change vengeance aoe to do elemental damage(currently does normal attack damage)
Change casting animations for chain lightning and lightning (same animation as tk)
skele mages----> now skeleton archers max of 8
Wc changed to 50% mag 50% phys
Bone spirit mana cost lowered slightly
Throwing knives to release small nova on impact nova does 3/4 weapon damage
Aldurs boots gain 10% damage resist with 2 items and another 10% with full set
Impale changed to behave like Barbarians berserk and damage% per level changed to 70% from 75%
Added Ki4m's recolored token for skellie archers
Added 2 Runewords intended to for summon Druids
Added 3 Runewords intended for ele Zealers
Changed Oblivion Runeword
-Buff Freezing/Immolation Arrow damage synergies to 20%. Also Freezing Arrow radius buffed to 4.5 yards.
-Buff fists of fire, claws of thunder, and blades of ice synergies to 30%.
-Buff Phoenix strike to 35% damage synergies, 15% fire dmg/per sec.
-Blizzard's number of hits nerfed by 20%
-Spirit blade and Spirit wolf summon delay set to 60 and 50(previously set at 50 and 38). 25 delay=1 second. So a 60 delay is just shy of 2.5 seconds.
-Return enchant to a 60 point build(20% warmth syn).
-Firewall delay set to 25(from 55).
Left Click Skills
Gfx Pack
Fixed strings
Fixed damage display on inferno and arctic blast, they no longer display 3x the damage you are actually doing
Finally lets keep this thread for installation issues only, I will make a bug thread. Thanks and have fun