kwikster wrote:
I'm liking this idea. At least this group is willing to listen to ideas and compromise. A step in the right direction. I voted to use Kevins edits.
@steel I believe Baerk said new rws would need a full reset. I suggest leaving that type of change till a later date. Unless, of course, that is the plan here.
Activating unused runewords doesn't require a reset.
Woe (Sur Lo Sol)
+2 to All Skills
Resist All +25%
+50-100% Enhanced Defense
+10 – 30 Energy
+500 Defense
5-10% Cold Absorb
+30% Increased Chance of Blocking
Level 10 Holy Freeze Aura when Equipped
Adds 250-500 Cold Damage
+6% to Magic Skill Damage
+6% to Cold Skill Damage
Damage Reduced by 10
Daylight (Sur Ohm Sol)
+2 to All Skills
Resist All +25%
+50-100% Enhanced Defense
+10 – 30 Energy
+500 Defense
5-10% Lightning Absorb
+30% Increased Chance of Blocking
Level 12 Holy Shock Aura when Equipped
Adds 1-1000 Lightning Damage
+6% to Magic Skill Damage
+6% to Lightning Skill Damage
Damage Reduced by 10
Victory (Ber Mal Sol Shael)
+2 to All Skills
Resist All +25%
+300-400% Enhanced Defense
5-10% Cold Absorb
90% Faster Block Rate
+30% Increased Chance of Blocking
Level 20 Might Aura when Equipped
Indestructible
Curse Duration Reduced by 6%
Magic Damage Reduced by 15
Damage Reduced by 10
10% Faster Run Walk
Madness (Dol Lum Tir)
+1-2 to Shadow Disciplines
20-25% Faster Cast Rate
-8-10% Enemy Magic Resists
Resist All +10%
+12 to Mana After Each Kill
+24 Life After Each Kill
+30 Energy
+60 to Mana
Deception (Mal Lum Tir)
+3 to Assasin Skill Levels
+30% Faster cast Rate
-15-20% Enemy Magic Resists
Resist All +10-15%
+12 to Mana After Each Kill
+30 Energy
+60 to Mana
Shadow of Doubt (Jah Lum Tir)
+3 to Assasin Skill Levels
+2 to Psychic Hammer
+2 to Mind Blast
+45% Faster cast Rate
-30% Enemy Magic Resists
Resist All +15%
+12 to Mana After Each Kill
+30 Energy
+60 to Mana
Crafts
Safety: PDR/MDR set to 4-6, 8-16 20-30
PDR/MDR on Armor 8-10, 12-20, 25-35
Armor %dmg reduced added 2-4, 8-10, 12-16
Starstone armor 50% chance of no-freeze
Absorbs Added: 1-2 3-4 5-6
Shield/amulet add res-all 5-10, 8-12,12-16%
Power belt – add deadly strike 3%, 3-5%, 7-10%
Power shields – add faster block rate 20-30, 40-50, 50-60%
Power shields – increase chance to block 10-15, 20-30, 30-40%
Power armor/gloves – add %Enhanced Damage 30-50, 70-120, 150-250
Power Weapons – add deadly strike 5-10,8-12,10-15%
Blood gloves – add small deadly strike 3%, 3-5%, 7-10%
Blood boots/belts – increase open wounds % 30-40,50-60,70-80%
Blood boots/belts – increase life returned on Moonstone 20-30 (old) 30-40
Blood helms – add small deadly strike 3%, 3-5%, 7-10%
Caster weapons +1 to all skills, 2 skills (moonstone)
Caster armor +1 to all skills, 1-2 skills (moonstone)
Caster gloves/shields +1 to all skills
Caster weapons remove %ED
Skull crafts: increased %ED on starstone/moonstone items. 70-100%, 90-160%
Holy rings, prayer removed –magic res added 2-4,4-8,8-12%
Holy Amulets, meditation replaced with prayer 2-6, 8-10,12-16
Thats the runewords and craft changes he also was going to buff Hatred and Vengence IAS to 80 and 90