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psn dagger
http://forum.arimyth.com/viewtopic.php?f=8&t=2968
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Author:  Ares [ Tue Feb 01, 2011 4:28 pm ]
Post subject:  psn dagger

hi.
im playing meele necro and on psn dagger say passive dmg to dagger fighting skill is it works? and if its works its only for dagger or all weapon style like bone shield?

Author:  blue_myriddn [ Tue Feb 01, 2011 4:36 pm ]
Post subject:  Re: psn dagger

works for dagger and wands.

Author:  Brevan [ Tue Feb 01, 2011 7:21 pm ]
Post subject:  Re: psn dagger

PStrike and BArmor are both a little buggy.

PStrike
1) Does add Attack Rating for any weapon when using the PStrike skill.
2) Does not add passive ARating
3) Does add passive %EnhancedDamage for daggers
4) Does add passive Critical Strike for daggers

BArmor
1) Does add passive ARating, CStrike, and %ED for wands only.
2) Only when cast, it adds passive ARating, CStrike, and %ED for any weapon. This passive stat seems to override any lower weapon-passive on the char.
EG1 - If your PStrike gives your dagger +100%ED, and BArmor gives it +300%ED, then casting BArmor will increase your dagger's damage by +200%, not +300%.
EG2 - If your PStrike gives your dagger +200%ED, and BArmor gives +100%ED, then casting BArmor does not change your dagger's damage.
EG3 - If your BArmor is cast and increases your wand by +300%ED, and you then place points into BArmor, then your wand passives do not improve until you re-cast BArmor (or it wears off I suppose, but I didn't get to test this).

Author:  Ares [ Wed Feb 02, 2011 8:58 am ]
Post subject:  Re: psn dagger

atm boneshield give %ed for any wepons :o but psn dagger only show psn dmg :( so i cant be sure iits really rise its dmg ,

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