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muleofal
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Post subject: Potential Realm Issue - Life/Vit Posted: Fri Jul 20, 2018 8:16 pm |
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Joined: Mon Nov 23, 2009 2:09 am Posts: 736
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Looks like when I test characters in single player, they are getting the life per vitality that is mentioned in the patch notes/Mraw's post (ex: 4 life per vit on barb, 3.5 on pally, etc).
However, on the realm, it looks like every character is just 3 life per vitality. Confirming I am not the only one experiencing this either. Potential issue with the realm version?
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Mrawskrad
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Post subject: Re: Potential Realm Issue - Life/Vit Posted: Fri Jul 20, 2018 8:28 pm |
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Joined: Wed Sep 09, 2009 10:06 am Posts: 1206
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The MPQ the hosts use didn't get the updated charstats text file. My mistake but no big deal. This won't affect anything else but barbs, amazons and paladins will have to suffer a bit.
_________________ LockDown wrote: Go outside.
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Ensley03
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Post subject: Re: Potential Realm Issue - Life/Vit Posted: Sat Jul 21, 2018 12:22 pm |
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Joined: Wed Dec 12, 2012 7:24 pm Posts: 1031
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I didn't even check this as I leveled but man no wonder my barb's HP was barely better than a necro's at lvl 60. This costs barbs at least 1k hp late game; I wish I'd known this sooner.
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