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HUv2.0 Download and server reset 7/17 http://forum.arimyth.com/viewtopic.php?f=8&t=26225 |
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Author: | Mrawskrad [ Mon Jul 16, 2018 9:49 pm ] |
Post subject: | HUv2.0 Download and server reset 7/17 |
Below are links to download HUv2.0. Each package includes the core files, change log and webpages with lots of item information. Once you've got your package:
NewMusic (380MB) vs OldMusic (130MB) Once upon a time, Soulmancer introduced some new music for boss fights and some town themes. Those new pieces of music are included in the NewMusic version, but note that these nearly triple the size of the download. If you choose OldMusic, then you'll still have the traditional Diablo2 music. Note that for some people, Diablo2 has a bug where it will mute your music volume without telling you, so if you have no music at all, then check your Options screen first. The OldMusic packages are named with "NoMusic" because they do not contain a Music folder (so D2 will use it's own). The new music only comes with HighResolution. HighResolution vs NormResolution NormResolution supports up to 800x600 while HighResolution (I think) supports 1024x768. The game screen radius at HighResolution is about 15% more than at NormalResolution. Most skills and effects were designed with NormalResolution in mind (their radius might seem painfully small on HighRes), but HighResolution has the advantage that you'll see monsters slightly earlier than Normal. This is the most arbitrary choice, pick one and have fun. The new music only comes with HighResolution. HUv2.0 Download Links HiRes OldMusic: Dropbox Arimyth HiRes NewMusic: Dropbox Arimyth NormRes OldMusic: Dropbox Arimyth Patch 2.0 Information: Keep in mind that 2.0 is based on 1.8 Life for characters: Barbarian: 5 life per level / 4 life per vita Paladin: 5 life per level / 3.5 life per vita Amazon: 4 life per level / 3.5 life per vita Assassin, Druid: 4 life per level / 3 life per vita Sorceress, Necromancer: 2.5 life per level / 3 life per vita Mana for characters: Sorceress, Necromancer, Druid: 4 per level / 3 per energy Amazon, Assassin, Paladin: 2.5 per level / 2 per energy Barbarian: 2 per level / 1 per energy Max res is 50, but can be raised to 55 with unique charms. Max enhanced damage is 255% Max enhanced defense is 100% Health pots heal 100% hp over 7 seconds Mana pots heal 100 + (charlvl*5) + (energy*3) over 6 seconds skills scale slightly with character level and base skill level Boss rune drops: Countess norm: eth - sol Countess NM: ko - gul Countess Hell: mal - Lo Nihlathak norm: lum - ist Nihlathak NM: um - sur Nihlathak Hell: vex - cham Sarina also can drop runes at an increased chance, but it is not guarenteed. General: fixed xp ratios to be like 1.21 fixed trash monster hp ratios and resistances to be like 1.21 rebalanced (fixed) character spell damage (buffed all) changed hp table to: HPTable = 300,300,350,400,450,500,550,600; to balance p8 xp grinding vs p1 Monsters and Bosses: increased trash monsters physical and spell damage greatly increased boss offensive and defensive powers to be more like they were back in 1.21z Challenge Areas: Normal tome challenge = level 50-65 NM tome challenge = level 75-85 Hell tome challenge = level 95-100 remade hell tome challenge map, monsters and boss balance and changed it to level 95-100 increased level of arimyth areas to 55/80/95 in norm/NM/hell Mercenaries: added frostbite to a5 wolf mercs added feral rage to a5 bear mercs % Health changes rebalanced soulmancer, challenge tome rewards and NM samhain charm rewards You can now get 40% total hp from charms: 10% Normal Soulmancer, 10% NM challenge, 10% NM Samhain, 10% Hell Soulmancer reworked BO and Oak Sage: removed the %hp/mana they now only give flat hp/mana at 36 + 6 per level; this will be about 600-800 hp endgame with all the % hp bonuses from gear and skills removed vita and hp% from rubies; they now give flat hp: 9/18/27/36/48/60/75/90 removed hp% from all non-elite armors removed hp% from maras removed hp% from siggards stealth war gives level 30 oskill increased stam now (this seems high but it needs to be this high to be better than a tyreals with 4 uber rubies on non barbs) Amazon: reduced mana cost on innersight and multiple shot increased pierce % on pierce skill fend is now 3/2 weapon dmg buffed ar and def from amazon passives added cold damage to freezing arrow, it is now the highest single target ele bow skill Paladin: buffed conviction base -res from -5 to -10 increased blessed hammer missile speed fixed prayer to stack properly but had to change the way it heals prayer no longer pulses every 3 secs, it now heals almost constantly prayer scaling = 1% max hp + 0.14% per slvl buffed prayer bonus hp to 4hp per slvl reduced absorb on resist aura from 1% per level to 1% per 3 levels reduced max res from salvation from +1% per 3 levels to +1% per 8 levels increased holybolt heal to 6-10 + 4 per level removed smites defiance/vigor synergies added defiance/vigor synergies for holyshield/+1% per lvl Sorc: static now has 3 missiles instead of 7 Necro: reduced CE damage Assassin: reduced death sentry dmg reduced wake of fire damage by more than half reduced charged bolt sentry damage by ~20% reduced inferno sentry top end damage slightly reduced claw block to 45% max reduced curse and poison length reduce on fade by half increased skill level per dr% on fade from 4 to 5 buffed fists of fire damage and radius buffed claws of thunder damage buffed blades of ice damage buffed phoenix strike damage and all 3 charges stack now put death sentry back in the same group as other traps (death sentry counts towards your max number of traps again) increased mana cost on death sentry to 30+1 reduced the number of shots death sentry takes from 5 to 2 increased mana cost of traps from 4+0.5 to 8+1 changed blade sentinel back to how it was before 1.7, it has a NHD of 6 and deals 1/2 weapon damage and lasts 4 seconds. Barb: reduced weapon mastery and barb combat skills to 24%ed + 4%ed/lvl increased stamina now gives 1% addtional hp per hard point increased def% on concentrate to 48%+6% increased def% on ironskin to 48%+6% increased range on WC slightly increased BO hp to 60+10/lvl Druid: added ed% 24+4/lvl to feral rage turned feral rage into a 1/2 weapon dmg aoe buffed base hp% on lycan to 35% lycan gives 1% addtional hp per hard point increased def% on lycan to 48%+6% buffed hp% bonus on werebear to 25% increased Oak hp to 60+10/lvl ravens now do cold/fire damage and are more aggressive Items: reduced the numbers on superior items now it is: 5-10% dmg, 5-10% def, 10-15% AR, 20-25% dur increased base armor on all items by 50% rebalanced sockets on unique/set helms and body armor; it follows this baseline: normal/exceptional: 2 sockets, elite: 3 sockets, high level elite bodyarmor: 4 sockets buffed res from gems and um rune buffed block from amethysts removed indestructible from most lower level runewords reduced enchanced damage on most lower level runewords removed CB from most lower level runewords fixed staff mods on claws and orbs and other items reduced pierce on all non-weapon and non-bodyarmor gear slots to a max of 3 removed fbr from shock absorber and added 8-12 dex removed 50 vit from corpse mourn removed vit/lvl from tancreds armor and added flat 10 vit increased max ed% on jewels from 20% to 30% increased pierce and extra damage on facets to 4% added physical facets again they give 30% dmg and +10 min/max dmg reduced the dex req on high level bows to help elemental bow builds added extra ele damage to tal, ral, ort, thul changed pierce on gul, vex, ohm, Lo, Sur to extra damage removed pierce from arrows added nef to desire RW |
Author: | Prescot [ Tue Jul 17, 2018 2:06 am ] |
Post subject: | Re: HUv2.0 Download and server reset 7/17 |
That's great news. Can't wait reset. Not sure if anyone will need, but I've done quick re-upload to MEGA just in case. HiRes OldMusic: MEGA HiRes NewMusic: MEGA NormRes OldMusic: MEGA Also DuFF answered me and together with the reset I'll be joining the hosting crew |
Author: | qriist [ Tue Jul 17, 2018 9:00 pm ] |
Post subject: | Re: HUv2.0 Download and server reset 7/17 |
So.... when's the reset? It's been just about a full day since this post went up. |
Author: | DuFFBeeR [ Tue Jul 17, 2018 9:17 pm ] |
Post subject: | Re: HUv2.0 Download and server reset 7/17 |
Job's done. |
Author: | qriist [ Tue Jul 17, 2018 10:36 pm ] |
Post subject: | Re: HUv2.0 Download and server reset 7/17 |
Naturally, just a few minutes after I walk away. |
Author: | Mrawskrad [ Tue Jul 17, 2018 10:58 pm ] |
Post subject: | Re: HUv2.0 Download and server reset 7/17 |
Thanks Duff! |
Author: | Bahookay [ Wed Jul 18, 2018 2:46 pm ] |
Post subject: | Re: HUv2.0 Download and server reset 7/17 |
I can run single player just fine, but when I try to connect to multiplayer it tells me that it is "unable to properly identify my application version", whatd I do wrong? |
Author: | Ensley03 [ Thu Jul 19, 2018 1:45 pm ] |
Post subject: | Re: HUv2.0 Download and server reset 7/17 |
Izual is broken and dies instantly. Free quest! |
Author: | kramuti [ Sat Jul 21, 2018 7:26 pm ] |
Post subject: | Re: HUv2.0 Download and server reset 7/17 |
There is also a folder tree extra in the patch mpq. I assume this was for testing, It contains all the text files and bin files which are seemingly just duplicates of the one that will be read by the game. I just spot checked a few lines in the crafting file. It looked the same. Did anything get changed here, before I go through it all in earnest? |
Author: | Mazinkaiser [ Sat Jul 21, 2018 9:05 pm ] |
Post subject: | Re: HUv2.0 Download and server reset 7/17 |
Not sure where to post this, but wasn't the Werewolf supposed to receive more AR, since Bear gets an innate +maxlife% bonus? On my game Werewolf and Werebear both have +48% attack rating at lv 1. Also, was Maul given the same AoE treatment as Feral Rage? Only Feral Rage has the Area Attack listed in the tooltip. |
Author: | Mrawskrad [ Sat Jul 21, 2018 10:02 pm ] |
Post subject: | Re: HUv2.0 Download and server reset 7/17 |
Werewolf gets godlike fhr and way better fbr than bear and reaches low frame attacks with fury easier than bear does with maul. Maul is for single target, feral is for aoe. |
Author: | Minu566 [ Sun Jul 22, 2018 12:10 am ] |
Post subject: | Re: HUv2.0 Download and server reset 7/17 |
magic arrow skill description says: 1 missile per 4 base level. From that I would assume that: level 1-3 1 arrow; 4-7 2 arrows 8-11 3 arrows; 12-15 4 arrows; 16-19 5 arrows; and at 20 6 arrows. I maxed it but only get 3 arrows |
Author: | Mrawskrad [ Sun Jul 22, 2018 1:17 am ] |
Post subject: | Re: HUv2.0 Download and server reset 7/17 |
A mistake. Ops. |
Author: | Minu566 [ Sun Jul 22, 2018 4:41 am ] |
Post subject: | Re: HUv2.0 Download and server reset 7/17 |
Do you want 6 arrows at 20 hard points or is the skill as intended and the description wrong? |
Author: | Minu566 [ Tue Jul 24, 2018 4:18 am ] |
Post subject: | Re: HUv2.0 Download and server reset 7/17 |
Looks like there are no etheral bows and crossbows anymore. Did you miss to mention that in the patch notes? |
Author: | Mrawskrad [ Tue Jul 24, 2018 4:52 am ] |
Post subject: | Re: HUv2.0 Download and server reset 7/17 |
That was changed years ago |
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