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Differences in Spawns http://forum.arimyth.com/viewtopic.php?f=8&t=259 |
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Author: | crew82 [ Wed Sep 16, 2009 2:14 pm ] |
Post subject: | Differences in Spawns |
What is the real difference between spawning w/ 8 people compared to something like 4-5 to only 1 person? Other than it's harder, but how much harder is it stats wise that the boss gets (added resistances, way more life, etc...)? Anyone know? Thanks |
Author: | hunterAS [ Wed Sep 16, 2009 3:12 pm ] |
Post subject: | Re: Differences in Spawns |
bare min u can spawn is 3 people.. to get the weakest boss...... but I forget the numbers I'm sure someone will look them up... but it starts escalating once 4 or more people are in the game. |
Author: | Hflame [ Wed Sep 16, 2009 6:47 pm ] |
Post subject: | Re: Differences in Spawns |
its only more monster hit points, and more exp they give for each person, like after a 3 person spawn. the monster doesnt get more resist or more damage. |
Author: | crew82 [ Thu Sep 17, 2009 12:22 am ] |
Post subject: | Re: Differences in Spawns |
Hflame wrote: its only more monster hit points, and more exp they give for each person, like after a 3 person spawn. the monster doesnt get more resist or more damage. So to clarify, if you spawn at 8 and kill with 3, those 3 get the exp of the 8, correct? Just want to double check to see if there is a loophole that may be overlooked. Thanks |
Author: | Corley [ Thu Sep 17, 2009 11:24 am ] |
Post subject: | Re: Differences in Spawns |
yes killing a boss spawned by 8 players is harder and will grant 8 player exp even if only 3 people manage to down the boss |
Author: | Hflame [ Thu Sep 17, 2009 3:46 pm ] |
Post subject: | Re: Differences in Spawns |
correct, if you spawn a monster at 8 person, and 5 people leave, the monster will stay at 8 person spawn |
Author: | drrod [ Thu Sep 17, 2009 9:29 pm ] |
Post subject: | Re: Differences in Spawns |
From the 1.21 patch notes sticky: -Monsters HP growth based on # of players in the gane has been changed in the (Full) Multiplayer addition values are now 1p = 300% 2p = 300% 3p = 300% 4p = 300% 5p = 475% 6p = 550% 7p = 575% 8p = 600% this has been done to fix the widely used Single Spawning exploit. |
Author: | twistedmoonz [ Sat Oct 03, 2009 11:22 am ] |
Post subject: | Re: Differences in Spawns |
hunterAS wrote: bare min u can spawn is 3 people.. to get the weakest boss...... but I forget the numbers I'm sure someone will look them up... but it starts escalating once 4 or more people are in the game. meaning its 1-4 that are equal... and so on.. |
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