kwikster wrote:
PureRage-DoD wrote:
holy shock/fire/freeze both have skill pierce (can break immunities) and it stacks with lr and convic. The aura filter it uses effects enemys so it can break immunes.
I forgot, but didn't I ask for clarification on this once before? Oh yeah it was here,
viewtopic.php?f=10&t=2434 In that thread Steel said "2 days ago we were rolling hell baal and WSG was fire immune, Fire sorc killed him with fire bolt w/o any conv/lr." No wonder some find it easy. Fix the mechanics FFS. Make immune to element mean just that, not "oh I'm going to stack mass -res gear and kill him anyway".
and apparently you didn't see this:
PureRage-DoD wrote:
I think I know the thing you are talking about. I've had it with phys immune hell glasya. Amp was allowing my to deal full effect crushing blows even though she was stone skin/pi. It seems to be a display problem. maybe someone can dig deeper on that though. It's an easy single player test. Just find fallens line in monstats.txt and raise its fire res (or whatever res) to 100+ and put 255% passive pierce to that element on a char. Play around with diff numbers over 100 and diff values of skill pierce like lr etc. (something like having lr take the enemy to exactly 100 res). Shouldn't take long
like I said, test it, rove its broken then propose a fix, don't theory craft and claim it to be gospel. If its broken then if you have 1k pierce on a fire sorc you will be able to kill a fire immune tras enemy, simple.
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