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 Post subject: Blue charms giving + to character's skills
PostPosted: Mon Jul 26, 2010 4:05 am 
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Joined: Fri Sep 04, 2009 12:00 pm
Posts: 13
I think that removing such things would make the game more interesting and harder. There would be less rushing and more team forming to get through the bosses, for no one would be able to solo them easily carrying a bunch of "skillers".

These unique charms (like Annihilus etc.) should stay, but, in my opinion, the blues grand charms that everyone is farming for in late hell should go.

What do you guys think about it?


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 Post subject: Re: Blue charms giving + to character's skills
PostPosted: Mon Jul 26, 2010 6:47 am 
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Joined: Thu Jan 14, 2010 6:02 pm
Posts: 1627
Sure, just add more +%ele/psn/magic damage on items or balance skills overall. Some chars are just bad(can't keep up with other chars dmg/life/def wise) w/o gc(fire dru, trappers...)...


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