Gates of Arimyth http://forum.arimyth.com/ |
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FAQ for HU events/cube recipes http://forum.arimyth.com/viewtopic.php?f=8&t=16842 |
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Author: | BaTz281 [ Tue Jan 10, 2017 3:45 pm ] |
Post subject: | FAQ for HU events/cube recipes |
Good day all, Now that I'm back in one of my "Make time for D2/HU" phases, I'm interested in digging deeper into the mod again, and I realized - there's a lot I don't know about the mod. Or rather, I know that things exist, but I don't know the requirements, what to expect, etc. Especially with the goal of drawing new players from streams and such, I thought it might be useful to expand the "Cube recipes" section of the website (http://hudb.arimyth.com/cube-recipes) or add a cube/event-related FAQ here on the forums. Specifically (and I'm sure this isn't exhaustive):
I'm not sure who could spearhead such a collection/post, but I appreciate your time for taking a look |
Author: | Brevan [ Sat Jan 14, 2017 3:00 pm ] |
Post subject: | Re: FAQ for HU events/cube recipes |
Challenges/Trials - To me this is new for v1.7, but I think I've read that it was also introduced between v1.3 and v1.6. For v1.7:
Land of Shadows - I don't do this often, so might have missed something. I think it was introduced in v1.2Xish?
Key to the Great Void - Sorry, I think this is after HUv1.3, so I know nothing about it. Samhain - This was introduced quite a long time ago, maybe HUv1.1Xish?
AkaraRings - Pretty sure this is unique to v1.7
Uncursing the Cursed Ring, Amulet, and Sword - Introduced quite a long time ago, maybe v1.1Xish?
Legion - Pretty sure this is unique to v1.7
Soulmancer - I know he existed in pre-v1.7 HU, but I also know he's different in v1.7.
Halls of Arimyth - Pretty sure this is unique to v1.7
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Author: | BaTz281 [ Sun Jan 15, 2017 1:57 am ] |
Post subject: | Re: FAQ for HU events/cube recipes |
Brevan wrote: [...](the stationary columns of people bits from A4) First, quoted for the "laugh out loud" value, regarding the Trapped Soul description. Second - thank you, as always, for the very informative post. Sticky request? |
Author: | Angel [ Mon Jan 30, 2017 4:36 pm ] |
Post subject: | Re: FAQ for HU events/cube recipes |
Kind of ironic that the curse items are readily available on old websites. Also a reference to rewards would be nice. |
Author: | Neoiceshroom [ Mon Feb 13, 2017 7:46 pm ] |
Post subject: | Re: FAQ for HU events/cube recipes |
I've been pouring over the recipes and data-base files for a while now, and I still can't find where one actually acquires the crafted jewels needed to make the tempered jewel. I didn't think that the crafted jewels would be something that would just drop form any random mob, or be able to be gambled. So, if not by those means, then how? How do I get my hands on some of these awesome jewels for the Akara rings? Furthermore, it seems that the Akara rings from norm cannot be equipped to a character if the ring boosts a skill which the character already has at least 1 hard point in. Does this trend continue with the NM and Hell variants? |
Author: | Brevan [ Mon Feb 13, 2017 8:28 pm ] |
Post subject: | Re: FAQ for HU events/cube recipes |
The crafted jewel recipes are in RecipesRare.html, since the initial jewel needs to be rare. Otherwise the recipes are the same as any other craft. I'm not sure what is going wrong in your tests with the AkaraRing. That ring can only be equipped to the right-side ring slot, so only one ring per character. If you've added something into the socket, then for most socketables the required level is the maximum of the ring or socketable. I think in the case of a Tempered Jewel, if the Jewel's added level (ranges from +19 to +39) was higher than the ring's level, then after socketing the required level would be double the Jewel's level (e.g. a Lvl27Jewel + Lvl30Ring = Lvl57Ring, Lvl31Jewel + Lvl30Ring = Lvl62Ring, Lvl39Jewel + Lvl30Ring = Lvl78Ring). That oddity with Tempered socketables was chosen since the tempered Jewel is potentially much stronger than the ring. Don't forget that cubing an already gemmed AkaraRing returns both the ring and socketable (handy for cases where the Jewel is the main prize to carry forward). |
Author: | mud [ Tue Feb 14, 2017 11:45 am ] |
Post subject: | Re: FAQ for HU events/cube recipes |
Rare Jewel + Magic Jewel + Element of choice perfect Gem + Hammer = crafted Jewel After you have a crafted Jewel you can temper it x5 with Element of choice starstone gem and a Hammer. It will turn green text and can only be used in akara rings. Also be ware when rolling the akara ring with 3x rare rings, it will destroy the jewel inside it. It's also incredibly good for mercs. The physical res version I only used when soloing ancients and saw my phys res jump up to above 45+ at times. But, I use it mainly for my prayer merc as you can only get that high of life leech there. Halls of Arimyth seems to be bugged as I and others cant enter some areas without crashing to desktop. |
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