Brevan wrote:
It's hard to tell exactly what's going wrong for you, but here are some basic things to confirm:
1) Have you edited the D2SE_SETUP.INI file in the mod's root folder so that D2SE knows that mod is moddable? If not, then you're basically starting the mod without "-direct -txt" so D2SE will ignore any data folder present.
2) Did you decompress the patchD2.mpq file for the version that you are trying to mod? When decompressed, it produces the data folder that your changes belong in.
3) When editing one of the .txt files, are you making sure the editing program is saving the file as a simple tab-delimited csv file (albeit one that ends in .txt rather than .csv)? Some programs might default to saving it with some stuff like surrounding words with quotes.
If you're sure you've got all of that covered, then give some more detail about your test, what you expected to happen, and what actually happened.
so i edited my d2se as you told me for the -direct and -txt. im trying to decompress the patchd2.mpq in my hu 1.6c folder in d2se but i dont know wit which program ii should do this. window 10 dont offer me anyprogram that could decompress it
3) actualy i have a saved cubemain that purerage edited by him self and it was workin. what it was doing is: when u use a health pot in cube wit an item it will produce the Uniq version of this item and a mana will produce the SET version of this item. so it makes gearing alot faster when testing some build.