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 Post subject: Anyone interested in building a version of HU without glide?
PostPosted: Mon May 16, 2016 8:37 pm 

Joined: Wed May 19, 2010 6:32 pm
Posts: 57
My friends and I are a bunch of bums with a bunch of crappy old laptops that don't run glide well. We are currently playing 1.3, back from the era when glide was an option, not a mandate. I understand that building a version of HU takes considerable time and effort, but maybe someone would just mimic the programming of 1.6 (or whatever freaking version we're on now) as far as changes to the game are concerned.

Is there any hope of my crappy old machine ever getting on the realms again, or am I doomed to TCP/IP with my friends until I manage to get a new machine? :?: :?:


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 Post subject: Re: Anyone interested in building a version of HU without gl
PostPosted: Mon May 16, 2016 8:56 pm 
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Joined: Mon Aug 31, 2009 12:33 am
Posts: 4286
Glide is client side only. Just run in D3D or DDraw.

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