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Classic Runewords of Diablo 2 LoD working in HU
http://forum.arimyth.com/viewtopic.php?f=8&t=13984
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Author:  Mute2k16 [ Wed Mar 02, 2016 10:31 am ]
Post subject:  Classic Runewords of Diablo 2 LoD working in HU

Hi ehm is there somewhere a list for the Classic Runewords of Diablo 2 LoD that are working in HU as well?

I just tried out the classic runeword "infinity" and it didn't work. Are there any other runewords that do not work in HU 1.6b? If so, could you please list them here...
I also heard 1.6b has new runewords are they already listed somewhere?

Author:  Angel [ Wed Mar 02, 2016 10:33 am ]
Post subject:  Re: Classic Runewords of Diablo 2 LoD working in HU

Jah and ber are swapped.

http://hudb.arimyth.com/runewords

Author:  kramuti [ Wed Mar 02, 2016 12:35 pm ]
Post subject:  Re: Classic Runewords of Diablo 2 LoD working in HU

Mute2k16 wrote:
Hi ehm is there somewhere a list for the Classic Runewords of Diablo 2 LoD that are working in HU as well?

I just tried out the classic runeword "infinity" and it didn't work. Are there any other runewords that do not work in HU 1.6b? If so, could you please list them here...
I also heard 1.6b has new runewords are they already listed somewhere?


that and infinity was changed to 3 runes in the current patch...the database should be essentially completely updated now.

Author:  Mute2k16 [ Wed Mar 02, 2016 6:53 pm ]
Post subject:  Re: Classic Runewords of Diablo 2 LoD working in HU

Thank you for the info guys!

Author:  LockDown [ Thu Mar 03, 2016 12:39 am ]
Post subject:  Re: Classic Runewords of Diablo 2 LoD working in HU

Yea I updated the runes for the runewords some of the values may not be correct as I did it for 1.6a and not 1.6b.

Author:  Angel [ Thu Mar 03, 2016 1:21 pm ]
Post subject:  Re: Classic Runewords of Diablo 2 LoD working in HU

Pretty sure Darkness is still broken.

Author:  LockDown [ Thu Mar 03, 2016 1:26 pm ]
Post subject:  Re: Classic Runewords of Diablo 2 LoD working in HU

Yea I posted in the bug report it is indeed still broken, so is Deception.

Author:  kramuti [ Thu Mar 03, 2016 10:55 pm ]
Post subject:  Re: Classic Runewords of Diablo 2 LoD working in HU

LockDown wrote:
Yea I posted in the bug report it is indeed still broken, so is Deception.


I read this post somewhere, but I did not see HOW it was broken exactly. I looked at the file and didn't see anything totally borked...more info would be nice to track down what exactly is going on.

Author:  Brevan [ Thu Mar 03, 2016 11:18 pm ]
Post subject:  Re: Classic Runewords of Diablo 2 LoD working in HU

kramuti wrote:
...more info would be nice to track down what exactly is going on.
I believe the cause was exactly determined (Runeword mods do not allow blank mods, apparently), as mentioned in my last comment of that thread. I've updated the webpage maker program (both 32bit and 64bit versions) to warn the user of this issue.

Author:  Ensley03 [ Thu Mar 03, 2016 11:21 pm ]
Post subject:  Re: Classic Runewords of Diablo 2 LoD working in HU

These are all fixed in 1.6c

Author:  kramuti [ Thu Mar 03, 2016 11:24 pm ]
Post subject:  Re: Classic Runewords of Diablo 2 LoD working in HU

Really, blanks? I knew that I loathed seeing them, and I fixed almost all of them at one point. Thanks for pointing me back to the thread. I was too lazy to find it again :0

Author:  kramuti [ Thu Mar 03, 2016 11:34 pm ]
Post subject:  Re: Classic Runewords of Diablo 2 LoD working in HU

Oh as an aside.
There are still a number of runewords that do not have the correct jah/ber tag written in the column that has the runes listed in prose (the one before the columns that have the ACTUAL runes). This doesn't break anything, but it should actually be something that is corrected.

Author:  Brevan [ Thu Mar 03, 2016 11:46 pm ]
Post subject:  Re: Classic Runewords of Diablo 2 LoD working in HU

For v1.7 I've corrected that column, corrected instances of where the Runeword Name (webpageMaker program uses this but D2 doesn't) and "Name" (what actually appears in game) fields didn't match and also alphabetized the page (this doesn't break D2, so why not?). Most of those changes were just so that my webpage maker's Runewords.html output would be accurate, and easier to search.

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