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 Post subject: 1.6a Complete Item and Cube List
PostPosted: Wed Jan 13, 2016 11:44 pm 

Joined: Wed Dec 12, 2012 7:24 pm
Posts: 996
All items, runes, gems, cube recipes, and RWs are listed in this folder as simple webpage txts

100% credit to Brevan for his awesome program

https://dl.orangedox.com/C57GrUVHpAGHBgrnlH

UPDATED


Last edited by Ensley03 on Wed Jan 20, 2016 1:41 am, edited 4 times in total.

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 Post subject: Re: 1.6a Complete Item List
PostPosted: Thu Jan 14, 2016 12:28 am 
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Joined: Mon Aug 31, 2009 11:28 am
Posts: 1113
Location: Vancouver, BC
Glad that you were able to get the program to work.

The sets page produced seems to have a glitch with the complete-set bonus for Forlorn Rogue (Flavie's pieces), as well as several other sets throughout the page. Did the program give a hint about any typos in the sets.txt file for those lines? The files I received earlier today didn't have any issues, and produced the page without trouble.

<edit>Noticed more problems on the sets page.</edit>


Last edited by Brevan on Thu Jan 14, 2016 3:22 am, edited 1 time in total.

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 Post subject: Re: 1.6a Complete Item List
PostPosted: Thu Jan 14, 2016 12:50 am 

Joined: Wed Dec 12, 2012 7:24 pm
Posts: 996
I noticed that too, it didn't show any errors, but if you can fix it, feel free to post a new link here and I'll delete mine.


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 Post subject: Re: 1.6a Complete Item List
PostPosted: Thu Jan 14, 2016 10:25 am 
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Joined: Sun Jul 27, 2014 11:52 pm
Posts: 81
The Set page needs work


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 Post subject: Re: 1.6a Complete Item List
PostPosted: Sat Jan 16, 2016 2:22 pm 

Joined: Wed Dec 12, 2012 7:24 pm
Posts: 996
Updated - full working lists now!


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 Post subject: Re: 1.6a Complete Item List
PostPosted: Sat Jan 16, 2016 3:18 pm 
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Joined: Mon Aug 31, 2009 11:28 am
Posts: 1113
Location: Vancouver, BC
I'm glad to see the program functioning normally. Consider editing the title of this thread to show that your download also includes cube recipes.

There are some minor details that could be changed from your end, as the person running the program (so if anyone reading this wants to use the program to make their own files from the text files, then this applies to you too).

The descriptions used in the webpage are simply taken from the "*desc" column of Properties.txt, so if you add properties then you should edit that column too and the program will cooperate. The names of miscellaneous items (adamant glyphs, gem names, etc) are taken from the "*name" column. You can edit those columns of the files to be nicer names if you want, such as "Adamant Glyph" instead of "adamant". I wouldn't try to edit other columns that look like they are the names of things, because sometimes D2 relies on those columns.


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 Post subject: Re: 1.6a Complete Item and Cube List
PostPosted: Sat Jan 16, 2016 3:44 pm 

Joined: Wed Dec 12, 2012 7:24 pm
Posts: 996
I noticed some names of items are geeked out, but most are due to what the name is in the string, which means the strings would have to be edited, and that's a lot of poop.

As far as other things, yeah that's doable, but anyone who plays HU is going to understand it, and if anyone has questions, they can always post here or PM one of us.


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