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 Post subject: Hows progress
PostPosted: Fri Jul 29, 2011 6:56 pm 
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Overall? are you wrapping up or going deeper into things?

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 Post subject: Re: Hows progress
PostPosted: Sat Jul 30, 2011 7:27 am 
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Except for unique/TC changes I pretty much got the entire mod ready to be compiled on my side. I think Steel's been holding back on sending his txt work till he completed the single hand uniques. As things stand though the single hand unique designs are no where in sight and Pious is not looking to hold up this patch for long. If the single hand weapon unique designs do not show up very soon Pious may very well choose to move on with creating the patch without them (since pretty much everything else is complete and ready to be assembled on my side).


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 Post subject: Re: Hows progress
PostPosted: Sat Jul 30, 2011 7:33 am 
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Let me know what's the deadline on uniques/gems/tc/weapons. If there are no more proposal by then I'll send you files.


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 Post subject: Re: Hows progress
PostPosted: Sat Jul 30, 2011 8:22 am 
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Unfortunately all Pious said in the PM was if the single hand uniques aren't proposed and done in a timely manner we'll just move on without them. No exact deadline has been given yet. Given the tone of the PM though I imagine he wants the patch out this weekend for sure (he was initially hoping to get the patch out last monday after all).


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 Post subject: Re: Hows progress
PostPosted: Sat Jul 30, 2011 8:47 am 
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At the moment I'm going through and looking at 1 handed scepters I'll prolly be done with that in about 30-40 minutes after that I'll do axes and swords etc.

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 Post subject: Re: Hows progress
PostPosted: Sat Jul 30, 2011 9:18 am 
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Since you just stepped up to do the single hands Lockdown I'll give you some time then. Personally I'd want to see this patch ready for distribution by tomorrow morning at the latest. Take your time to do it properly though. Last thing we need is a proposal list that was rushed so much the balance on it is poor.


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 Post subject: Re: Hows progress
PostPosted: Sat Jul 30, 2011 10:50 am 
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you guys fuckin kick ass

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 Post subject: Re: Hows progress
PostPosted: Sat Jul 30, 2011 11:23 am 
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Is changed d2game.dll going to be included?I mean replenish from 1 per 5 sec, to 1 per 1 sec and maybe moncurse amp. If no then no biggie.


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 Post subject: Re: Hows progress
PostPosted: Sat Jul 30, 2011 11:26 am 
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Wouldn't just simply setting item replenish to 100 will make it so it replenishes 1 per 1 second?


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 Post subject: Re: Hows progress
PostPosted: Sat Jul 30, 2011 11:54 am 
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Well replenish works once per 2500/xx(replenish value). So 2500/100 = once per 25 frames. But for now there's a hardcoded limit of 1 per 125frames. It's a matter of changing two things.


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 Post subject: Re: Hows progress
PostPosted: Sat Jul 30, 2011 12:07 pm 
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Purerage will have to send over the dll then if it's to make it into the patch since he didn't include it with his initial data folder patch.


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 Post subject: Re: Hows progress
PostPosted: Sat Jul 30, 2011 2:31 pm 
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I didnt edit it. Steel has the offsets already i think.

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 Post subject: Re: Hows progress
PostPosted: Sat Jul 30, 2011 2:51 pm 
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Yeah I have, I'll send them right away.


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