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 Post subject: GUTS
PostPosted: Fri Jan 18, 2013 12:01 pm 
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Joined: Fri Aug 07, 2009 12:21 am
Posts: 235
When Runic finally releases their editor for Torchlight 2 I will likely be playing with it!


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 Post subject: Re: GUTS
PostPosted: Fri Jan 18, 2013 5:28 pm 

Joined: Fri Oct 19, 2012 6:39 am
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I was looking from time to time for torched2 but can't find any relase date or somethink so probably it can be relased anytime:/ I'll be happy to see your mod for torchlight 2 and i hope it ll be awsome like HU :) Maybe i ll try to do somethink by myself :)Already finished that game and it was fun :) Ofc at Elite difficult :D


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 Post subject: Re: GUTS
PostPosted: Tue Jan 22, 2013 1:08 am 
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Location: Central America - Honduras - S.P.S.
Any new on when will be the release??... got plenty of ideas to work on also, but already getting tired of the wait, and still they dont even say a release date (at least i havent found any in the forums)


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 Post subject: Re: GUTS
PostPosted: Wed Feb 27, 2013 1:28 pm 
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Looks like there is some serious movement on this lately. :D

http://forums.runicgames.com/viewtopic.php?f=47&t=53512

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 Post subject: Re: GUTS
PostPosted: Sun Apr 07, 2013 2:35 pm 
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Location: Central America - Honduras - S.P.S.
Came out a few days ago... is SM aware? any news about this project?


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 Post subject: Re: GUTS
PostPosted: Fri Apr 12, 2013 1:01 pm 
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Hey I am aware, I downloaded it, watched some tutorial videos and played around a bit, certainly has potential. I am interested if the community is interested. I would need some help though.


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 Post subject: Re: GUTS
PostPosted: Sun Apr 14, 2013 6:03 pm 
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I know the forums are really slow these days, so I think I can speak for pretty much everyone that we would love to see you mod TL2.

I'm willing to help out if I can and I'm sure others will be too once they see the potential TL2 modding has.

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 Post subject: Re: GUTS
PostPosted: Wed Apr 17, 2013 5:21 pm 

Joined: Sun May 02, 2010 8:51 pm
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I'd play any ARPG you've modded Terry! Go for it!

Just make sure its got the old school difficulty feeling :)

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 Post subject: Re: GUTS
PostPosted: Tue Apr 23, 2013 7:18 pm 

Joined: Wed Sep 02, 2009 2:41 pm
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jaykayrox wrote:
I'd play any ARPG you've modded Terry! Go for it!

Just make sure its got the old school difficulty feeling :)

I'm down.


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 Post subject: Re: GUTS
PostPosted: Sat May 11, 2013 12:58 pm 
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Well I've been in the process of job hunting and moving, done now and I'm in the middle of no where with a bit more time to kill when I'm not at work. Just got GUTS installed and playing around with it a little bit... also just playing through synegeries to see what Salan was able to accomplish.

Has anyone here yet been using GUTS at all or familiar with the toolset?


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