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Graveyard 1.3b http://forum.arimyth.com/viewtopic.php?f=15&t=4615 |
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Author: | jaykayrox [ Thu Dec 15, 2011 9:03 am ] |
Post subject: | Re: Graveyard 1.3b |
drrod wrote: RIP Khione, lv99 blizzard sorc. Died to a trapped soul in A4 plains of all things/places. My best guess is the merc's ice RW set off some weird counter chain or possibility CE(but I doubt that). 50% ctc fnova on strike, procs the icebolt counter from the trapped soul, merc gets hit, procs his 50% on struck fnova, etc continue the cycle. That's my best guess anyway, it was way too quick to be sure either way. Noooooooooooo! R.I.P Khione! that is majorly shitty. I had a weird interest in that sorc lol Still, as ive said before, props on a 99 sorc on HC! big achievement IMO |
Author: | PureRage-DoD [ Thu Dec 15, 2011 10:31 am ] |
Post subject: | Re: Graveyard 1.3b |
drrod wrote: My best guess is the merc's ice RW set off some weird counter chain or possibility CE(but I doubt that). 50% ctc fnova on strike, procs the icebolt counter from the trapped soul, merc gets hit, procs his 50% on struck fnova, etc continue the cycle. That's my best guess anyway, it was way too quick to be sure either way. That sounds likely, those icebolts are pretty deadly. A few times on my old pally I teled beside em and my merc cast CB and got destroyed right after 1 cast. My f nova sorc used to have a bitch of a time with em too with her own ice shield causing a mini game of pong with ice bolts. Aint it blizz ctc when struck on ice? That'd be worse especially unsynergised blizz. RIP! |
Author: | drrod [ Tue Jan 17, 2012 3:30 pm ] |
Post subject: | Re: Graveyard 1.3b |
RIP ColdAsBalls, lv95 blizzard. Died to hell ancients. Got a third coming up, wish me luck. |
Author: | Pious [ Sat Jan 28, 2012 12:53 am ] |
Post subject: | Re: Graveyard 1.3b |
JoanOfArc, 97 zon. had my rematch with the druid in los, and he won. |
Author: | drrod [ Fri Feb 10, 2012 3:33 pm ] |
Post subject: | Re: Graveyard 1.3b |
RIP porter lv95 paladin. LoS sin counter. I was running holy fire to reset the heal timer which turned out to be a mistake. Oops. Rest of the run went smooth at least. |
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