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Graveyard 1.3b
http://forum.arimyth.com/viewtopic.php?f=15&t=4615
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Author:  Clown [ Sat Nov 12, 2011 9:59 am ]
Post subject:  Re: Graveyard 1.3b

rip dentures lvl 94 bone necro nm rof wp

Author:  Verb [ Wed Nov 16, 2011 5:48 pm ]
Post subject:  Re: Graveyard 1.3b

RIP IGotGoodGear lvl 80 pala to nm Diablo, he does seriously insane damage compared to all previous bosses. He is diablo though...
And just when my pala actually became seriously good.... :P

Author:  slappyNuts [ Thu Nov 17, 2011 8:33 pm ]
Post subject:  Re: Graveyard 1.3b

bah!

Author:  Lee [ Fri Nov 18, 2011 9:11 pm ]
Post subject:  Re: Graveyard 1.3b

DarthMaul 96 psn nec @ Hell Samhain

Author:  MaMaLuLu [ Sun Nov 20, 2011 11:45 pm ]
Post subject:  Re: Graveyard 1.3b

LeKarlos lvl 88 healer pally in lower kurast (lol).

Playing two comps at once no sound on laptop.. pally got stuck while following and i didnt notice so he slowly but surely got killed.


was my favorite char time to rebuild yo

Author:  Bob908 [ Sat Dec 03, 2011 11:27 pm ]
Post subject:  Re: Graveyard 1.3b

YEE_HAW level 94

walking to wsk2 on cleared map not knowing way...or paying attention 8 chargers will end his run...

Author:  red_neck [ Sun Dec 04, 2011 9:05 am ]
Post subject:  Re: Graveyard 1.3b

poor YEE_HAW at least i never killed him

Author:  Clown [ Sat Dec 10, 2011 8:45 pm ]
Post subject:  Re: Graveyard 1.3b

rip clowns lvl 83 static sorc to nm tundra champ death brigadiers

Author:  drrod [ Thu Dec 15, 2011 1:40 am ]
Post subject:  Re: Graveyard 1.3b

RIP Khione, lv99 blizzard sorc. Died to a trapped soul in A4 plains of all things/places. My best guess is the merc's ice RW set off some weird counter chain or possibility CE(but I doubt that). 50% ctc fnova on strike, procs the icebolt counter from the trapped soul, merc gets hit, procs his 50% on struck fnova, etc continue the cycle. That's my best guess anyway, it was way too quick to be sure either way.

Author:  MaMaLuLu [ Thu Dec 15, 2011 8:04 am ]
Post subject:  Re: Graveyard 1.3b

tt the trap souls are really nasty in certain conditions. For sure I remember a few close deaths to them

Author:  jaykayrox [ Thu Dec 15, 2011 9:03 am ]
Post subject:  Re: Graveyard 1.3b

drrod wrote:
RIP Khione, lv99 blizzard sorc. Died to a trapped soul in A4 plains of all things/places. My best guess is the merc's ice RW set off some weird counter chain or possibility CE(but I doubt that). 50% ctc fnova on strike, procs the icebolt counter from the trapped soul, merc gets hit, procs his 50% on struck fnova, etc continue the cycle. That's my best guess anyway, it was way too quick to be sure either way.


Noooooooooooo! :(

R.I.P Khione! that is majorly shitty. I had a weird interest in that sorc lol :roll:

Still, as ive said before, props on a 99 sorc on HC! big achievement IMO

Author:  PureRage-DoD [ Thu Dec 15, 2011 10:31 am ]
Post subject:  Re: Graveyard 1.3b

drrod wrote:
My best guess is the merc's ice RW set off some weird counter chain or possibility CE(but I doubt that). 50% ctc fnova on strike, procs the icebolt counter from the trapped soul, merc gets hit, procs his 50% on struck fnova, etc continue the cycle. That's my best guess anyway, it was way too quick to be sure either way.


That sounds likely, those icebolts are pretty deadly. A few times on my old pally I teled beside em and my merc cast CB and got destroyed right after 1 cast. My f nova sorc used to have a bitch of a time with em too with her own ice shield causing a mini game of pong with ice bolts. :mrgreen:
Aint it blizz ctc when struck on ice? That'd be worse especially unsynergised blizz.

RIP!

Author:  drrod [ Tue Jan 17, 2012 3:30 pm ]
Post subject:  Re: Graveyard 1.3b

RIP ColdAsBalls, lv95 blizzard. Died to hell ancients. Got a third coming up, wish me luck.

Author:  Pious [ Sat Jan 28, 2012 12:53 am ]
Post subject:  Re: Graveyard 1.3b

JoanOfArc, 97 zon. had my rematch with the druid in los, and he won.

Author:  drrod [ Fri Feb 10, 2012 3:33 pm ]
Post subject:  Re: Graveyard 1.3b

RIP porter lv95 paladin. LoS sin counter. I was running holy fire to reset the heal timer which turned out to be a mistake. Oops. Rest of the run went smooth at least.

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