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 Post subject: Re: 1.5b Download and feedback
PostPosted: Fri Aug 07, 2015 11:17 am 
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Posts: 1413
GoryDays wrote:
It's not the curses, it's the huge amount of damage dealt by Bone Spirit.


compounded with the lowering of magic res

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 Post subject: Re: 1.5b Download and feedback
PostPosted: Sat Aug 08, 2015 7:47 am 
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Joined: Fri Apr 06, 2012 2:30 pm
Posts: 31
Location: Sofia, Bulgaria
Yes, but Bone Spirits still hit like a truck even on Normal difficulty, doesn't really matter if you're cursed or not. Even with 80 MDR + 20% Magic Resist on Hell difficulty I get killed by just 4 or 5 Spirits on my 9.2k HP Barbarian. Not much of magic damage negation, true, but still... But I rather have them like this because otherwise the Chaos Sanctuary will be like a walk in the park (excluding the Fissure spell of course :D). All in all, Fissure should be reworked a bit, not Bone Spirit.

PS: You can kind of disregard my post as I haven't tried 1.5b yet.


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 Post subject: Re: 1.5b Download and feedback
PostPosted: Sat Oct 03, 2015 5:49 am 
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Joined: Wed Sep 09, 2009 10:06 am
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I have some time now. I will start working on this again. I can't tell you how long it will take. I want to do a speed solo run through the game again and test some of the issues you all mentioned so I can have an idea of how much adjustment needs to be made.

:)

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 Post subject: Re: 1.5b Download and feedback
PostPosted: Sat Oct 03, 2015 12:09 pm 

Joined: Wed Feb 18, 2015 11:16 am
Posts: 167
Please reduce the cursing from the blood temptress.
I haven't seen this mentioned anywhere else.
The 'Blood temptress' in act 5 has a counter that will curse you when she is hit. When I hit two or more with lightning fury the curse will be triggered over and over and my frame rate drops. It seems to me that the curse animation is causing a the issue from being triggered too many times.
If lighting fury goes into a group of 5+ my screen will freeze for about 20 seconds.
The one skill that has the greatest scaling potential when dealing with dense groups combined with lightning immunity and a 100%(?) chance to proc an animation makes a bad combo.

Anyways thanks for the great work, I really enjoy playing this mod!


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 Post subject: Re: 1.5b Download and feedback
PostPosted: Sat Oct 03, 2015 12:54 pm 
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I will. :)

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 Post subject: Re: 1.5b Download and feedback
PostPosted: Sun Oct 04, 2015 6:03 pm 
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Joined: Mon Aug 31, 2009 4:34 am
Posts: 359
minor dmg adjustment to throwing weapons possible? that display dmg on double throw is still messed up , dunno if it can be looked at. have a nice day

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 Post subject: Re: 1.5b Download and feedback
PostPosted: Thu Oct 08, 2015 4:19 pm 

Joined: Sun Oct 27, 2013 5:12 am
Posts: 204
I remember the passive ias that zeal goves being super op

Also, 8-) , glad youre working on it

I might just make a smiter next run through...


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 Post subject: Re: 1.5b Download and feedback
PostPosted: Thu Oct 08, 2015 6:00 pm 
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Joined: Tue Feb 01, 2011 5:48 pm
Posts: 1680
mraw ftw!

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 Post subject: Re: 1.5b Download and feedback
PostPosted: Fri Dec 04, 2015 1:15 am 

Joined: Sat May 04, 2013 7:53 pm
Posts: 33
Just moved from 1.5a to this patch, I don't have much time behind it, but I have no issues thus far. (from a few hour play session)

One suggestion: Was wondering if you'd consider adding the ability for rogue hirelings to use unique quivers/bolts with their bow/crossbow.


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 Post subject: Re: 1.5b Download and feedback
PostPosted: Mon Dec 07, 2015 8:27 pm 

Joined: Wed Dec 12, 2012 7:24 pm
Posts: 1031
It sure would be nice if it fixed hydras like it says


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 Post subject: Re: 1.5b Download and feedback
PostPosted: Thu Jan 07, 2016 10:37 pm 
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Ensley03 wrote:
It sure would be nice if it fixed hydras like it says


works for me....user error. check ur install and shortcut extensions

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 Post subject: Re: 1.5b Download and feedback
PostPosted: Thu Feb 25, 2016 11:02 am 
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Joined: Wed Sep 09, 2009 10:06 am
Posts: 1206
I've been working on 1.5b recently. Fixed some issues. I'll post the full details and upload the latest version tomorrow. If anyone is interested in testing it out. Its totally different from 1.6 and has none of the gameplay changes that came with 1.6 since i'm just updating my 1.5b patch.

Anyways I'll upload it tomorrow

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 Post subject: Re: 1.5b Download and feedback
PostPosted: Thu Feb 25, 2016 12:37 pm 
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Joined: Sat May 28, 2011 4:10 am
Posts: 480
So we have you working on 1.5, Ensley on 1.6 and rage is doing his 1.7... gg


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 Post subject: Re: 1.5b Download and feedback
PostPosted: Thu Feb 25, 2016 8:08 pm 
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snakzz wrote:
So we have you working on 1.5, Ensley on 1.6 and rage is doing his 1.7... gg


I'm not pushing my patch on anyone and never have. If people want to play it then they can. I do these edits for myself and my friends since I think 1.6 is a pile of crap and we don't know how long until 1.7. So I might as well share my work you can play it on lan.

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 Post subject: Re: 1.5b Download and feedback
PostPosted: Thu Feb 25, 2016 8:31 pm 
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Joined: Mon Aug 31, 2009 5:20 pm
Posts: 378
Location: Central America - Honduras - S.P.S.
Mrawskrad wrote:
snakzz wrote:
So we have you working on 1.5, Ensley on 1.6 and rage is doing his 1.7... gg


I think 1.6 is a pile of crap and we don't know how long until 1.7. So I might as well share my work you can play it on lan.



This.

I dont even know why this patchwork was replaced on the first place, Mraw kinda healed HU from the previous patch and then you introduce another one that nearly kill the mod again.... This season should have been the balancing/fixes from his patch from last season.


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