Kodiac wrote:
i hate charges, tried it once when the Expansion first came out and never touched her again.
And Assassin charges are my favorite builds. Ever since they were buffed, the charges became very strong.
Last patch, the downfall of charges was that the sin was incapable of staying in melee range of a boss to charge them without being destroyed, making the sin pretty much useless. I'm hoping that, if going tanky, a sin should be able to charge in front of a boss without exploding now, with the changes that have been done to boss difficulty..