Gates of Arimyth
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Fix Pole in area right before Tobial
http://forum.arimyth.com/viewtopic.php?f=11&t=7981
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Author:  Delta [ Sat Jun 14, 2014 12:51 pm ]
Post subject:  Fix Pole in area right before Tobial

Playing certain chars I always get stuck behind that pole holding a dead rogue in the corner before tobial and his bears. Then you have to leap out or tele out of there. It is super annoying. Can we get rid of that pole or move it? It is too close to the corner and chars get stuck behind it too easily.

Thanks,
-D

Author:  slappyNuts [ Sat Jun 14, 2014 7:16 pm ]
Post subject:  Re: Fix Pole in area right before Tobial

lol there are several of these throughout the game. Another one in tobials room by the unique archers, one on the way to a/b... few more i can't think of off the top of my head. They just need to be scooted over one space to fix it

Author:  Sapphire Rawk [ Sat Jun 14, 2014 11:17 pm ]
Post subject:  Re: Fix Pole in area right before Tobial

Doodads on that map are fixed

Author:  kramuti [ Tue Jun 17, 2014 9:41 pm ]
Post subject:  Re: Fix Pole in area right before Tobial

Probably for next time, but what do you think of getting rid of the candles around hatestorm? Those are annoying to be tele'd behind. Mainly around the side dungeons on the bridge, and at the entrance to trav at the end of the bridge.

Author:  Ensley03 [ Wed Jun 18, 2014 9:47 am ]
Post subject:  Re: Fix Pole in area right before Tobial

Or the dumb fire crashes in Purgatory 2. Just remove the fire ffs

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