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 Post subject: Trapper Claws.
PostPosted: Sun Jan 10, 2010 5:20 am 
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Joined: Thu Dec 24, 2009 2:55 pm
Posts: 447
Location: Reno, NV
Let's face it, in a lot of ways, trappers don't really get much gear directed towards them.

Personally, I think Firelizards should be changed to a claw that will buff trappers. +3 sin skills/+3 traps, -fire/lit res, add a socket, etc. Probably increase the level req to equal Shadow Killers to balance it out.

Also, some piece of gear should be reworked to support trappers. There is a unique, precise piece of gear for the majority of builds out there to take advantage of (Mother Nature Bramble Mitts are the best example that comes to mind) and pretty much nothing for trappers.
Trapper's Catch is the only item close to a trap only accessory, but alas, it buffs the Blade skills, skills that don't even benefit strongly from +skills.

Just a thought really. Trapsins get very little love despite the fact an entire skill tree is dedicated to them.

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 Post subject: Re: Trapper Claws.
PostPosted: Mon Jan 11, 2010 10:51 am 
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Joined: Mon Aug 31, 2009 9:26 am
Posts: 490
Location: Richmond Va
Gluck man, I've been talking about trap claws and gear for like 3 years now. Still no love.

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