Login | Register
|
It is currently Sun May 19, 2024 10:02 am
|
View unanswered posts | View active topics
|
Page 1 of 1
|
[ 1 post ] |
|
Author |
Message |
Qwazym
|
Post subject: blades change suggestions Posted: Mon Oct 21, 2013 7:02 pm |
|
Joined: Sun Dec 20, 2009 3:57 am Posts: 177 Location: Australia
|
So i was thinking blades currently have quite a large cooldown due to poison necromancers and people who just maxed them to tank bosses. now the cooldown makes them sort of unusable... or not worth the points of maxing anyway on certain builds. if they the cooldown was increased due to other builds, what about for summon necromancers that have NOTHING on bosses except tele in circles and let ur merc kill. no real support except for curses on a boss that you havent done 10 times already.
HERES my thoughts: every 2 hard points in something like skeleton mastery (something pnb necs wouldnt max) decrease the cooldown of blades by 0.1 a second. max skele mastery then decreases the cooldown of blades by 1 second. this would make them more viable for some builds but not necessarily for others.
Thoughts?
_________________ Died on hc to "orb of town portal" skill
|
|
Top |
|
|
|
Page 1 of 1
|
[ 1 post ] |
|
Who is online |
Users browsing this forum: No registered users and 12 guests |
|
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot post attachments in this forum
|