Gates of Arimyth
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Remove the life drain from the skull weapon crafts
http://forum.arimyth.com/viewtopic.php?f=11&t=721
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Author:  muleofal [ Tue Jan 05, 2010 1:22 am ]
Post subject:  Remove the life drain from the skull weapon crafts

the amount of life drain is so miniscule that it makes no difference whether its there or not...it doesnt make or break anything in terms of characters using these crafts or not.

increasing the life drain also isnt a good idea because it will only cause people to stay away from those crafts completely.

Author:  FuryCury [ Tue Jan 05, 2010 11:19 am ]
Post subject:  Re: Remove the life drain from the skull weapon crafts

muleofal wrote:
the amount of life drain is so miniscule that it makes no difference whether its there or not...it doesnt make or break anything in terms of characters using these crafts or not.

increasing the life drain also isnt a good idea because it will only cause people to stay away from those crafts completely.



Huh?

Author:  muleofal [ Tue Jan 05, 2010 11:34 am ]
Post subject:  Re: Remove the life drain from the skull weapon crafts

what i mean is this:

1) right now, the amount of life drain on the skull crafts is pointless. it doesnt hurt anybody using them, it doesnt make or break any battles.

2) one way that some may see as an option to fix this is to increase the amount of life drain that the crafts do so that it becomes a noticeable drop in life. what im saying here is that this is a bad option because then people will never use skull crafts.

theres no reason to have life drain on that craft when it has no affect on gameplay and pretty much every other craft class doesnt have any real penalties.

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