Brevan wrote:
I think that was briefly considered for HU (or AM, it's been a while). The vote was for 'no' because D2's AI doesn't handle higher resolutions. Basically at higher resolutions, any ranged character can target monsters outside of the monster's AI range, and kill them. Aside from this super-easy abuse of monster AI, I don't think there were any other problems.
If you're struggling with sprite size while in Windowed mode, you could try changing your computer's resolution to something like 1024x768, and then run HU. It should only take a couple seconds, which might not be too annoying if you play for a couple hours at a time.
Dont monsters come running if you hit them from any range though? I can see what ya mean as range having the advantage, though melee seems to be pretty strong in HU.