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 Post subject: A2 mercenary love
PostPosted: Wed Dec 23, 2009 9:03 am 

Joined: Tue Sep 01, 2009 9:19 pm
Posts: 618
Location: Reno NV
I've always been baffled as to why a lot of the cool auras were removed from A2 mercs. Everyone loves A2 mercs, but I hate how we're limited to so little auras these days. I'd be happy with just seeing BA and defiance return. Basically suggesting to return them to how they were a few patches ago. Here's what I'm thinking:

Normal
Recovery-Prayer
Defensive-Defiance
Offensive-Might

NM
Recovery-Prayer
Defensive-Blessed Aim
Offensive-Holy Freeze

Hell
Recovery-Prayer
Defensive-Dunno, kinda want to suggest a resist aura but that might be a bit overboard. Then again, with all the extra damage bosses do to mercs it probably wouldn't be game breaking or anything. With A1 mercs that can already dish out AOE better than most casters, and solo almost all sub bosses, I don't see it being a huge deal. The only real issue I'd see is it buffing summons quite a bit, but you'd be a fool not to use an A1 merc on a summon heavy build anyway.
Offensive-Thorns


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 Post subject: Re: A2 mercenary love
PostPosted: Wed Jan 13, 2010 11:05 am 
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Joined: Thu Dec 24, 2009 5:36 pm
Posts: 337
Location: BCN [ Spain ]
Sorry for the thread resurrection :oops: But I found it interesting

drrod wrote:
NM
Recovery-Prayer
Defensive-Blessed Aim
Offensive-Holy Freeze



Well, since BA is offensive, that makes a little nonsense, dont u think? :p
How about using vigor? Can be cool, and you wont need those holy crafted boots anymore :mrgreen: ( yeah, obscure , but funny xD ). Other option is "thorns" here, yet more obscure ^^

drrod wrote:

Hell
Recovery-Prayer
Defensive-Dunno, kinda want to suggest a resist aura but that might be a bit overboard. Then again, with all the extra damage bosses do to mercs it probably wouldn't be game breaking or anything. With A1 mercs that can already dish out AOE better than most casters, and solo almost all sub bosses, I don't see it being a huge deal. The only real issue I'd see is it buffing summons quite a bit, but you'd be a fool not to use an A1 merc on a summon heavy build anyway.
Offensive-Thorns


Offensive: BA, if you want it. Screw thorns for a hell lvl merc :P
Defensive: Salvation-kind aura, but a little bit underpowered ( and different-styled )
( 4.ex: )
Aranoch aura:
Gives the wearer and nearby partners resistances to fire and poison.
Lvl 1:
Abs fire 10%
Resist fire: 20%
Poison lenght reduced by: 10% ( stacks with purification )
Resist poison: 20%

Further lvls would increase both %resistances, but not psn reduced nor aborb.


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