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 Post subject: Durability
PostPosted: Wed Dec 16, 2009 3:28 am 
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Joined: Sun Dec 13, 2009 12:37 am
Posts: 15
Durability is a major pain in the arse. I play a frenzy barb, and i swear every 7-10 minutes my axes break and i have to run back to town to rep again. It's especially annoying when I've been fighting a boss for 5 minutes and my backup axes break. The only items that really need durability are ethereal items due to the superiority of them. And I do realize there is a an item I can cube to rep them with, but i cant afford anything like that, I'm new to this mod and don't really have a gold/item base built up yet.

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 Post subject: Re: Durability
PostPosted: Wed Dec 16, 2009 3:36 am 
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Joined: Sun Aug 09, 2009 10:37 pm
Posts: 92
smith forge runes cost 5,000 gold. if you cant afford that, then pick up some random red item drops to sell and keep your cube clean.

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 Post subject: Re: Durability
PostPosted: Wed Dec 16, 2009 5:43 am 
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Joined: Mon Aug 31, 2009 2:11 am
Posts: 167
Location: Voronezh, Russia
Izron wrote:
keep your cube clean.

this is the main problem

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 Post subject: Re: Durability
PostPosted: Wed Dec 16, 2009 6:06 pm 
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Joined: Sun Aug 09, 2009 10:37 pm
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Just-ice wrote:
Izron wrote:
keep your cube clean.

this is the main problem


Tsanth wrote:
And I do realize there is a an item I can cube to rep them with, but i cant afford anything like that, I'm new to this mod and don't really have a gold/item base built up yet.


I thought this was the main problem. Either way, I gave the best solution.

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 Post subject: Re: Durability
PostPosted: Thu Dec 24, 2009 12:36 pm 

Joined: Tue Dec 22, 2009 8:17 pm
Posts: 6
You have frenzy but you can't pay 5k for a forge rune?


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