WolfStar wrote:
Champ mariliths/etc require strategy? Since when? The tank stands there holding left click, the DPSers stand there holding right click. If it's a wyrm then there's also tele spam as the wyrm jumps around. What strategy. Everyone stands there as its health SLOOOOOOOOOOWLY goes down, and for what? A little exp? It's faster to kill trash mobs, not to mention more satisfying and MUCH more involved.
There's a difference between "time and patience" and "all my time and patience."
Not every group has a dedicated tank, sometimes it can be a sin/paly tanking with no or only 1 life buff, in that case they need to be split up. wyrms dflight catches the ranged chars so they need to be split to minimise risk. You can get amped by something and swarmed by champ wyrms and your gonna know about it. WSGolems deal alot of AoE damage so ranged builds need to keep dropping back 1 at a time in order to heal. I play a more strategy based style in order to minimise the risk of a death since I play hc and its just the way I like to play. "Since when?" Ask me after you try tanking a champ pack of them in LoS or get amped in a2 with 4 of them on top of you.
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There's no cure for being a cunt.