PureRage-DoD wrote:
anything that can be converted can also have it's AI frozen by cloak of shadows. Use it and have your shadow use it too.
I do use cloak, all the time. But, they're not anywhere near the same utility...
-cannot have 100% uptime while moving.
-Some mobs will still move. Especially ones connected to a unique mobs.
-Traps still can be misdirected to immunities, and or absorbed.
-Does not distract regular/named mobs as conversion would
-MB provided the sin with protection from swarming mobs
Some examples of scenarios in which MB was crucial pre nerf.
A DT sin and jumping into a pack of chargers for example without using MB to convert some.
Stygian running up to your traps or while trying to phenoix, they occasionally like to come into melee range. Its not that easy to just teleport onto these mobs and kill them with a merc. They're relatively ranged most of the time, and telling a merc to kill those isn't going to happen.
Cloak of shadows being down and a couple chargers rises behind you. You may stun one, but the other will kill you out right instead of redirecting the other charger.
Projectiles become more chaotic without MB to direct mobs projectiles
Utilizing the curses of mobs, which I did many times on my DT sin. Stygians provided me with AMP when they're available for example.
Sins have no real positioning control for output damage other than their speed and MB. A DT sin cannot teleport anywhere it wants to do damage, it requires the positioning of mobs. A Trap once deployed is only responsive to the position of the closest mob. Removing MB utility would effectively make the sin, especially the light sin, more positional and difficult to play.
My point is MB was probably my most used ability other than my damaging abilities. But, now it changes everything according to my playstyle. Much of my gear, all my methods of killing.
I do have a suggestion though, on how to change this so we're all happy here.
Would it be possible to have MB conversion rate lower by Hardpoints? So, 20 points could effectively remove Conversion entirely, while 1 Hardpoint retained the same conversion rate?