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Maggot Lair http://forum.arimyth.com/viewtopic.php?f=11&t=3843 |
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Author: | LockDown [ Wed May 04, 2011 12:17 am ] |
Post subject: | Maggot Lair |
Anyway the hallways could be widened? frustrating trying to run through it in a full game when someone stops etc. A mod I've been playing alongside this one did it and it works well. |
Author: | Verb [ Wed May 04, 2011 4:13 am ] |
Post subject: | Re: Maggot Lair |
I second this |
Author: | Abominae [ Wed May 04, 2011 4:16 am ] |
Post subject: | Re: Maggot Lair |
Won't third this. Come to love the annoyance and completely associate it with the map in general. Just comes with the territory. |
Author: | blue_myriddn [ Wed May 04, 2011 8:05 am ] |
Post subject: | Re: Maggot Lair |
this is beyond what I can do - sorry |
Author: | PureRage-DoD [ Wed May 04, 2011 8:30 am ] |
Post subject: | Re: Maggot Lair |
It's just editing the small map files that are put together to make a maze. no txt adjustments needed or anything, simply move a folder over. I have a set already adjusted that Relay edited for our new act 1 tunnel mazes. They were widened because we use that tileset for the old underground passage, and 4 maps with cains evil brothers on. Not sure if it's really needed here since those tiles are only used for 1 map but they are below if you wanna check em out. the data folder with the tiles is here for anyone who wants to check it out. My levels text files are completely changed from the regular game so these may not work. (maggot level 3 will remain small since thats 1 large preset map created for this mod especially). Just extract the data folder to your HU folder and run with -direct -txt. to uninstall, just delete the folder in data\global\tiles\ or rename it something random |
Author: | blue_myriddn [ Wed May 04, 2011 8:38 am ] |
Post subject: | Re: Maggot Lair |
last time we did map adjustments (baal throne room), we got a little burned. I think it is a great future adjustment though that can be tested a bit more thoroughly. It isn't really a critical problem to have narrow hallways. |
Author: | LockDown [ Wed May 04, 2011 1:50 pm ] |
Post subject: | Re: Maggot Lair |
Realm of Shadow has it done if that helps at all into the actual process of doing it. |
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